
SAC 10X-PVP Kits
North America
Free-SusRust X10
1/200
Last checked 2 m ago
Wiped 1 d ago
Zuujis Rust Server | 10X Server admin? Sign in with Steam to claim this server.
Offline
Last checked 33 m ago
0 / 50 players
Custom Map
10x 4 days live Avg ping 16.4 ms Avg jitter 2.9 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.32.211.207:28015
First seen 29.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 2.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 29 · 06:22 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 0 offline · 3 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Zuujis Rust!
A community-run server on a 3000 m procedural map with room for 50 players.
Live status, player stats, the leaderboard, rules and news: rust.zuujis.com
Play fair, be kind and have fun.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 1 | |
| Online | 14 ms | 1 | |
| Online | 20 ms | 1 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 1 | |
| Online | 20 ms | 1 | |
| Online | 14 ms | 1 | |
| Online | 14 ms | 1 | |
| Online | 20 ms | 1 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 1 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 0 | |
| Online | 14 ms | 1 | |
| Online | 14 ms | 0 | |
| Online | 20 ms | 0 |

North America
Free-SusRust X10
1/200
Last checked 2 m ago
Wiped 1 d ago
North America
10X NA Clans
1/8
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

North America
10x | Kits | Loot+ | Raidable bases | Skill Tree
2/100
Last checked 2 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.