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Blackland#001 | Monthly | Best Hardcore Experience |

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 4 m ago

10 / 100 players

Custom Map

4 days live Avg ping 2 ms Avg jitter 0 ms

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Connect: 91.229.114.170:28015

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First seen 29.09.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
2.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 14 Oct 2 · 23:19 UTC Median daily peak 11 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe051015Sep 29Oct 3

5 full · 0 partial · 0 offline · 86 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

Best Rust hardcore gameplay with dedicated machine
-Active Admin
-High performance maps
-Top Tier Network & Hardware
-Solo/Duo/Trio
Any issue contact discord: golden5216

They called it a recovery operation. Cobalt sent three crews to the island after the transmission cut — the first went silent in six days, the second in four. The third never reported at all. But the cargo ship still circles, and the sirens at Launch Site still run on a timer nobody set. Whatever the island wanted, it kept. You wash ashore with nothing. Rock, torch, and the long dark between monuments. Every light you build tells the island where you sleep. Every raid you survive writes your name into a place that erases names. This is not a second-chance server. It's where second chances come from.

Recent history from Chicago

Checked Status Ping Players
Online — 5
Online — 5
Online — 2
Online — 6
Online — 8
Online — 13
Online — 13
Online — 13
Online — 10
Online — 6
Online — 4
Online — 1
Online — 1
Online — 0
Online — 2
Online — 8
Online — 11
Online — 12
Online — 10
Online — 9
Online — 2
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 1
Online — 1
Online — 1
Online — 2
Online — 2
Online — 1
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online 2 ms 0

Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

24/150

Last checked 48 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] Void Servers

North America

PVE 1000X|Kits|Loot+|NoBPs|Events

8/50

Last checked 2 m ago

Wiped 2 d ago

1000x Gather23 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.