
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
2/100
Last checked 1 m ago
Wiped 2 d ago
Wild Rust Reborn
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 h ago
0 / 1 players
Procedural Map
Max 4 5 days live Avg ping 95 ms Avg jitter 0.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.210.222.116:28015
First seen 28.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 3.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 28 · 08:31 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
4 full · 0 partial · 2 offline · 25 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[ESPAÑOL]
[INFORMACION]
- Servidor Rust español X2
- Mapa procedural 3500
- Maximo 4 jugadores por equipo
- Sin alianzas entre equipos
- PvP activo y progresion equilibrada
[WIPE]
- Wipe de mapa: jueves a las 16:00
- Wipe de blueprints: cada 2 semanas
[RATES]
- Madera, piedra y metal X2
- Azufre y HQM X1.5
- Componentes X1.5
[EVENTOS]
- Convoy, Ferry y Airfield
- NPCs, Patrol, Bradley y Airdrops
- GunGame y mas contenido custom
[SISTEMAS]
- Proteccion offline y Trade seguro
- Battle Pass, Daily Rewards y Cases
- Skins VIP, Shop y Wallet oficial
- Plugins premium DevCore Systems
- Anti-Cheat activo y staff presente
[ENGLISH]
[INFORMATION]
- Spanish Rust X2 server
- Procedural map size 3500
- Maximum team size: 4 players
- No alliances between teams
- Active PvP and balanced progression
[WIPE SCHEDULE]
- Map wipe: Thursday at 16:00 Spain time
- Blueprint wipe: every 2 weeks
[RATES]
- Wood, stone and metal X2
- Sulfur and HQM X1.5
- Components X1.5
[EVENTS]
- Convoy, Ferry and Airfield
- NPCs, Patrol, Bradley and Airdrops
- GunGame and more custom content
[SYSTEMS]
- Offline protection and safe trading
- Battle Pass, Daily Rewards and Cases
- VIP skins, official Shop and Wallet
- Premium systems by DevCore Systems
- Active Anti-Cheat and staff
[DISCORD]
- discord.gg/G77FHayXCR
[HOSTING]
- hostforgames.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 94 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 94 ms | 0 |

Europe
| x2 | Home | Quêtes | XP | Kits
2/100
Last checked 1 m ago
Wiped 2 d ago
Wild Rust Reborn


Europe
Land | Pve - Pvp | x3 | Loot x2
3/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.