
Red Raisin PVE
South America
15/30
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
135 ms · Chicago
Last checked 5 m ago
0 / 10 players
Procedural Map
Max 1 6 days live Avg ping 157.2 ms Avg jitter 29.7 ms Wipe halving: 2 days Wipe cycle 2.1 ±1.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.236.90.176:26194
First seen 26.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 3.4 | |
| 0.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 27 · 02:36 UTC Median daily peak 4.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 83 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 189 ms | 1 | |
| Online | 189 ms | 1 | |
| Online | 187 ms | 3 | |
| Online | 190 ms | 2 | |
| Online | 188 ms | 1 | |
| Online | 200 ms | 2 | |
| Online | 192 ms | 4 | |
| Online | 191 ms | 2 | |
| Online | 190 ms | 3 | |
| Online | 188 ms | 2 | |
| Online | 191 ms | 4 | |
| Online | 189 ms | 3 | |
| Online | 188 ms | 2 | |
| Online | 190 ms | 0 | |
| Online | 188 ms | 1 | |
| Online | 187 ms | 1 | |
| Online | 193 ms | 2 | |
| Online | 191 ms | 4 | |
| Online | 190 ms | 4 | |
| Online | 188 ms | 3 | |
| Online | 189 ms | 3 | |
| Online | 187 ms | 3 | |
| Online | 189 ms | 2 | |
| Online | 187 ms | 1 | |
| Online | 190 ms | 0 | |
| Online | 187 ms | 1 | |
| Online | 187 ms | 3 | |
| Online | 193 ms | 4 | |
| Online | 189 ms | 6 | |
| Online | 186 ms | 4 | |
| Online | 129 ms | 6 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 1 | |
| Online | 129 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 129 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 2 |

South America
15/30
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
South America
3/40
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
South America
2/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.