★ LEGEND RUST #1 |03.10| X3 | SOLO–DUO–TRIO–QUAD–MAX5 banner

★ LEGEND RUST #1 |03.10| X3 | SOLO–DUO–TRIO–QUAD–MAX5

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129 ms · Chicago

Jitter 0.7 ms

Last checked 4 m ago

5 / 1000 players

Procedural Map

3x Max 5 8 days live Avg ping 126.7 ms Avg jitter 1.9 ms Wipe cycle 2.7 ±2.1 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 5.228.202.103:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 5.228.202.103:28015

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First seen 25.09.2026

Last wipe: (2 h ago)

Wipe history

Wiped Days since previous
1
5.6
1.4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 9 Sep 29 · 17:02 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipe0246810Sep 25Oct 3

7 full · 0 partial · 2 offline · 82 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

★ LEGEND RUST #1 — твоя история побед!
ВАЙП 27.09 • Полный вайп каждые 3 дня
Ресурсы x3 • Компоненты x5 • Большие стаки
Печи и переработчики x10 • Крафт x5
Автоплавка — дерево из твоего инвентаря
Улучшенный лут NPC, вертолёта и Bradley
Киты • 2 дома • Авто-ТП к своей команде
/up — грейд базы, выбор блоков, скинов и цвета
/skin — скины • /radial — круговое меню
/outpost — безопасный город
Без радиации • Первый верстак изучен
SOLO — DUO — TRIO — QUAD — MAX5
Z: bind z legend.radial • /report — жалоба

Ping history from Chicago

127.3ms126.3msSep 25Oct 3

Jitter history

2.7ms1msSep 25Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 129 ms 4
Online 130 ms 2
Online 125 ms 2
Online 130 ms 0
Online 125 ms 1
Online 125 ms 1
Online 127 ms 6
Online 125 ms 7
Online 132 ms 6
Online 125 ms 5
Online 125 ms 1
Online 126 ms 8
Online 128 ms 8
Online 126 ms 3
Online 126 ms 0
Online 126 ms 0
Online 125 ms 0
Online 130 ms 1
Online 125 ms 0
Online 125 ms 0
Online 126 ms 0
Online 127 ms 0
Online 127 ms 1
Online 127 ms 0
Online 125 ms 2
Online 126 ms 3
Online 127 ms 3
Online 129 ms 1
Online 126 ms 1
Online 127 ms 2
Online 129 ms 2
Online 125 ms 2
Online 126 ms 2
Online 125 ms 3
Online 127 ms 4
Online 125 ms 4
Online 125 ms 2
Online 129 ms 2
Online 126 ms 1
Online 130 ms 2
Online 129 ms 2
Online 128 ms 2
Online 125 ms 3
Online 126 ms 4
Online 126 ms 3
Online 125 ms 1
Online 125 ms 3
Online 130 ms 1
Online 125 ms 1
Online 125 ms 0

Other 3x servers in Russia (low ping)

[MAX2|DUO|TP|KIT|EVENT|COPTER]

9/100

Last checked 3 m ago

Wiped 12 h ago

3x GatherMax 26 avg wipe peakModded

Custom Map

120 ms· Chicago

Jitter4.2 ms

5/200

Last checked 3 m ago

Wiped 1 d ago

3x Gather5 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

Jitter0 ms

[ NOLIMIT | x3 | MAGIC ] WIPE 2.10

273/300

Last checked 3 m ago

Wiped 18 d ago

3x Gather142 avg wipe peakVanilla

FLAMERUST.GG

122 ms· Chicago

Jitter1.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.