
B2 FAST [DUO
Russia
| X3 | TP | KITS | FPS+] 03.10 #bear
9/200
Last checked 57 s ago
Wiped 6 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
133 ms · Chicago
Jitter 2.8 ms
Last checked 1 m ago
6 / 1000 players
Procedural Map
3x Max 5 8 days live Avg ping 126.8 ms Avg jitter 2 ms Wipe cycle 2.7 ±2.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.228.202.103:28015
First seen 25.09.2026
Last wipe: (3 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 5.6 | |
| 1.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 29 · 17:02 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 2 offline · 22 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
★ LEGEND RUST #1 — твоя история побед!
ВАЙП 27.09 • Полный вайп каждые 3 дня
Ресурсы x3 • Компоненты x5 • Большие стаки
Печи и переработчики x10 • Крафт x5
Автоплавка — дерево из твоего инвентаря
Улучшенный лут NPC, вертолёта и Bradley
Киты • 2 дома • Авто-ТП к своей команде
/up — грейд базы, выбор блоков, скинов и цвета
/skin — скины • /radial — круговое меню
/outpost — безопасный город
Без радиации • Первый верстак изучен
SOLO — DUO — TRIO — QUAD — MAX5
Z: bind z legend.radial • /report — жалоба
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 133 ms | 5 | |
| Online | 129 ms | 4 | |
| Online | 130 ms | 2 | |
| Online | 125 ms | 2 | |
| Online | 130 ms | 0 | |
| Online | 125 ms | 1 | |
| Online | 125 ms | 1 | |
| Online | 127 ms | 6 | |
| Online | 125 ms | 7 | |
| Online | 132 ms | 6 | |
| Online | 125 ms | 5 | |
| Online | 125 ms | 1 | |
| Online | 126 ms | 8 | |
| Online | 128 ms | 8 | |
| Online | 126 ms | 3 | |
| Online | 126 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 125 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 125 ms | 2 | |
| Online | 126 ms | 3 | |
| Online | 127 ms | 3 | |
| Online | 129 ms | 1 | |
| Online | 126 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 125 ms | 2 | |
| Online | 126 ms | 2 | |
| Online | 125 ms | 3 | |
| Online | 127 ms | 4 | |
| Online | 125 ms | 4 | |
| Online | 125 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 126 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 128 ms | 2 | |
| Online | 125 ms | 3 | |
| Online | 126 ms | 4 | |
| Online | 126 ms | 3 | |
| Online | 125 ms | 1 | |
| Online | 125 ms | 3 | |
| Online | 130 ms | 1 | |
| Online | 125 ms | 1 |

Russia
| X3 | TP | KITS | FPS+] 03.10 #bear
9/200
Last checked 57 s ago
Wiped 6 h ago
Procedural Map

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Russia
[MAX2|DUO|TP|KIT|EVENT|COPTER]
8/100
Last checked 30 s ago
Wiped 13 h ago
Custom Map

Russia
3/200
Last checked 29 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.