
[EU] Rust.io -
Russia
Main | Классика x1 | 02.10
4/100
Last checked 46 s ago
Wiped 2 d ago
Procedural Map
#4 RUS-T PVE LONG ОСТРОВ [X1|MONTHLY|EVENT|BANK] Server admin? Sign in with Steam to claim this server.
135 ms · Chicago
Last checked 3 m ago
1 / 50 players
Procedural Map
1x 57 days live Avg ping 131.7 ms Avg jitter 6.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 195.46.171.120:26555
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 13 · 19:24 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать!
-Рады видеть Вас на нашем проекте игровых серверов RUS-T
-Это месячный средней сложности ПВЕ серверc с рейтами Х1, сервер создан для получения кайфа от выживания в тяжелом мире RUST
-Уникальная система пополнения баланса магазина игровыми средствами (деньги за онлайн, лут в ящиках, бочках)
-Банк для переноса ресурсов через вайп
-Бот для фарма ресов
-Полная автоматизация дома от автоферм и автопереработчика до домашних карьеров
-Вайп раз в месяц вместе с ГОБАЛОМ!
-Рейты Х1
-Подарки по промокоду через магазин
-Магазин с внутригровыми плюшками: rusdasht.gamestores.app
-Прошлый вайп ГЛОБАЛ 03.09.
-Следующий вайп Глобал (чертежи , карта) 01.10.
-Проверь себя на что ты способен!
-KITы для старта
-Установлены ивенты: Рейд базы, ХАРБОР, Аэропорт, Поезд, Конвой, Большой экскаватор, Электростанция, и многое другое
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 135 ms | 3 | |
| Online | 128 ms | 3 | |
| Online | 133 ms | 4 | |
| Online | 130 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 134 ms | 1 | |
| Online | 211 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 138 ms | 2 | |
| Online | 128 ms | 4 | |
| Online | 128 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 128 ms | 1 | |
| Online | 128 ms | 1 | |
| Online | 129 ms | 2 | |
| Online | 134 ms | 3 | |
| Online | 133 ms | 2 | |
| Online | 128 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 135 ms | 2 | |
| Online | 130 ms | 2 | |
| Online | 142 ms | 2 | |
| Online | 130 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 130 ms | 3 | |
| Online | 136 ms | 3 | |
| Online | 127 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 134 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 2 | |
| Online | 134 ms | 1 | |
| Online | 128 ms | 2 | |
| Online | 136 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 145 ms | 1 | |
| Online | 133 ms | 1 |

Russia
Main | Классика x1 | 02.10
4/100
Last checked 46 s ago
Wiped 2 d ago
Procedural Map
Russia
| Для новичков | 16.09.2026
4/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

4/100
Last checked 5 m ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.