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[PVE]LiveRust-stalker X1-Skill/craft/events

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121 ms · Chicago

Last checked 2 m ago

4 / 100 players

Custom Map

1x 57 days live Avg ping 128.5 ms Avg jitter 7.2 ms Wipe cycle 14 ±12.2 days

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Connect: 95.143.190.23:35007

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
26.2
1.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 12 Sep 15 · 19:53 UTC Median daily peak 6 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

УНИКАЛЬНОСТЬ СЕРВЕРА RUST STALKER
Старая система крафта (Что нашел то и изучил)
Квесты
Стаки - 100000
Боты на РТ (Ученые, Наемники, Бандиты, Свобода, Монолит)
Рейд базы трех видов сложности easy, medium, hard
Покупка рейд базы - /buyraid
Улучшения построек - /up
Скины - /sb
Крафт нефтянки и карьера - /chargecraft help (Добыча X 4)
Телепорт домой, и к игроку - tpa, tpr, home №, sethome №
Система друзей - friend add Ник игрока
Принять заявку дружить- /f accept
Улучшения дома одним нажатиям в шкафу
Небьющиеся коптеры
Бармен скупает артефакты с ивентов Монолит и кровосос
Бармен продает кастомный вещи и выводит атомы в донат магазин
Атомы (игровая валюта сервера)
Сидорович Скупает артефакты (Обмен артефактов за атомы)
Выброс радиации в течения 60 сек. один раз в час
Артефакты появляются на карте после выброса в рандомный местах и находятся на карте 20 минут
Артефакты показывают время исчезновения после выброса и бьют радиацией на 10 метров

Ping history from Chicago

140.3ms121.6msSep 3Oct 3

Jitter history

13.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 121 ms 4
Online 122 ms 2
Online 125 ms 4
Online 120 ms 7
Online 121 ms 2
Online 121 ms 1
Online 125 ms 1
Online 122 ms 4
Online 121 ms 6
Online 121 ms 8
Online 120 ms 5
Online 125 ms 3
Online 122 ms 4
Online 125 ms 2
Online 125 ms 2
Online 122 ms 0
Online 122 ms 0
Online 121 ms 3
Online 125 ms 4
Online 120 ms 3
Online 125 ms 0
Online 121 ms 0
Online 125 ms 0
Online 122 ms 0
Online 125 ms 0
Online 121 ms 0
Online 120 ms 0
Online 120 ms 0
Online 125 ms 0
Online 121 ms 2
Online 126 ms 2
Online 125 ms 2
Online 121 ms 1
Online 125 ms 0
Online 120 ms 0
Online 125 ms 0
Online 120 ms 0
Online 125 ms 0
Online 120 ms 0
Online 122 ms 0
Online 121 ms 0
Online 128 ms 0
Online 120 ms 0
Online 120 ms 0
Online 121 ms 0
Online 125 ms 0
Online 125 ms 0
Online 121 ms 0
Online 122 ms 0
Online 125 ms 0

Other 1x servers in Russia (low ping)

Main | Классика x1 | 02.10

4/100

Last checked 4 m ago

Wiped 2 d ago

1x Gather9 avg wipe peakVanilla

Procedural Map

120 ms· Chicago

Jitter2.1 ms

| Для новичков | 16.09.2026

4/100

Last checked 2 m ago

Wiped 2 d ago

1x Gather9 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

X1 | Уютный

4/500

Last checked 6 m ago

Wiped 2 d ago

1x Gather8 avg wipe peakVanilla

Procedural Map

123 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.