DZ Raiders -
Africa
2x Weekly
0/50
Last checked 3 m ago
Wiped 14 h ago
Procedural Map
DZ Raiders - 2x Weekly Server admin? Sign in with Steam to claim this server.
Offline
Last checked 54 m ago
0 / 50 players
Procedural Map
2x 10 days live Avg ping 138.5 ms Avg jitter 2.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 41.109.71.33:28015
First seen 23.09.2026
Last wipe: (15 d ago)
| Wiped | Days since previous |
|---|---|
| — |
DZ Raiders
- Marhaban bikom
• Biweekly wipe: Thursday at 15:00
• Active admins & fair play
• No pay-to-win
• Optimized performance & low lag
• Perfect for PvP & raiding
Join now, build fast, raid hard, and dominate the server
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 143 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 136 ms | 0 |
Africa
2x Weekly
0/50
Last checked 3 m ago
Wiped 14 h ago
Procedural Map

Africa
2x PVE | RaidBases | Bots | Kits
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map


Africa
2X | Raidable Bases | Kits | Roaming NPC's
2/50
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.