

GRUFF ZONE ZA
Africa
2X | Raidable Bases | Kits | Roaming NPC's
3/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
200 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
0 / 100 players
Procedural Map
2x 35 days live Avg ping 199.8 ms Avg jitter 1.2 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 102.135.245.21:29014
First seen 29.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Oct 2 · 22:09 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
3 full · 0 partial · 28 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
# Welcome to Rust CPT Deadlock 2x Vanilla PVE - Enjoy your Stay # This is a non-toxic PVE (player vs environment) 2x Vanilla Server # Last Wipe - Force wipe - Map size: 4000 # The server map wipes monthly and BP wipe bi-monthly # Reminder: Don't be a DOO$, be LEKKA # Maximum team size is 8, no allies # The Owner is active and does not play, only trolls ;-) # Mods: Roam Bradley, Zombies, Bots, Raid Bases, Bosses, Skins..... # Have fun and enjoy the PVE journey and experience
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 1 | |
| Online | 200 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
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| Online | 200 ms | 0 |


Africa
2X | Raidable Bases | Kits | Roaming NPC's
3/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Africa
PREMIUM X2 WEEKLY
0/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Africa
- 3 Sep Full Wipe
2/100
Last checked 3 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.