
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
13/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
19 ms · Chicago
Jitter 0.7 ms
Last checked 2 m ago
0 / 150 players
Procedural Map
Max 3 10 days live Avg ping 18.5 ms Avg jitter 0.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 70.21.146.227:28215
First seen 22.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Oct 3 · 01:25 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
12 full · 0 partial · 0 offline · 19 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Join Stable Rust for a Premium Rust Experience!
Hosted on high performance bare metal server with cutting edge components and ultra fast internet, delivering smooth and consistent gameplay. Supported by active non playing admins and a strong, growing community.
Features:
• Monthly full wipes (1st Thursday, 2PM EST)
• 50% upkeep & Decay Rate
• Merged Outpost & Bandit Camp
• Airwolf at Fishing Villages
• Recyclers in Monuments
• Patrol Helicopter will not flee or crash at monuments
• Survival bonus: improved hunger and thirst recovery
• Minicopters spawn on roads
• No workbench and vending machine taxes
• Network based global rendering
Rules:
• Solo, Duo, or Trio only. Member swaps are allowed, but all previous member access must be fully removed before leaving &/or joining another group. This includes TC authorization, sleeping bags, beds, locks, turrets, and base access. Violations will result in a temporary ban. Repeated violations will lead to a permanent ban.
• Alliances are allowed, but roaming, raiding, and base defense are strictly limited to your own team only.
• Respect all players. No hate speech, spam, or cheating.
• Play fairly and use common sense at all times.
• Report any issues directly to staff.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 19 ms | 0 | |
| Online | 18 ms | 1 | |
| Online | 18 ms | 4 | |
| Online | 18 ms | 7 | |
| Online | 19 ms | 9 | |
| Online | 19 ms | 8 | |
| Online | 19 ms | 4 | |
| Online | 18 ms | 2 | |
| Online | 18 ms | 1 | |
| Online | 19 ms | 1 | |
| Online | 21 ms | 1 | |
| Online | 18 ms | 2 | |
| Online | 18 ms | 2 | |
| Online | 19 ms | 3 | |
| Online | 18 ms | 5 | |
| Online | 17 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 18 ms | 3 | |
| Online | 20 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 17 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
13/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 5 m ago
Wiped 1 d ago
Custom Map

North America
3/150
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.