

[US] [10X] Oblivion
Oceania
Starfire servers|PVP|LOOT++|EVENTS
1/125
Last checked 2 m ago
Wiped 14 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
195 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
1 / 210 players
10x Max 4 12 days live Avg ping 194.6 ms Avg jitter 4.2 ms Wipe cycle 14.5 ±13.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.187.66:28015
First seen 21.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 29 · 08:47 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 18 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Store - All Rewards - Wipe Info & Alerts: FULLWIPED.COM
★Quests: Visit the NPC Quest building at Outpost to take on unique missions and fairly earn valuable rewards such as Test Generators, weapons, and clothing.
★/raid Alarm – Get Notified on Rust+ & Discord When Raided.
★Raid over 210 unique Raidable Base designs.
★Auto team share or Solo limits (TC-Sam-Doors-Turrets).
★Advantage clan plugin or Solo enforcement with autoban.
★Vehicle Buy & Vending Unlimited Stock.
★Alpha Loot & Unique Gather.
★Faster Recycler & Submersible Pump.
★Stack Size Controller & Faster Craft.
★Home - Outpost TPs.
★Daily Cases & Link Kits & Trade.
★In-Game Shop & Furnace Speed Upgrade.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | 196 ms | 2 | |
| Online | 196 ms | 2 | |
| Online | 196 ms | 2 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 3 | |
| Online | 192 ms | 2 | |
| Online | 192 ms | 3 | |
| Online | 192 ms | 7 | |
| Online | 192 ms | 3 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 2 | |
| Online | 192 ms | 3 | |
| Online | 195 ms | 3 | |
| Online | 195 ms | 3 | |
| Online | 192 ms | 7 | |
| Online | 192 ms | 4 | |
| Online | 192 ms | 2 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 2 | |
| Online | 192 ms | 1 |


Oceania
Starfire servers|PVP|LOOT++|EVENTS
1/125
Last checked 2 m ago
Wiped 14 h ago
Procedural Map

Oceania
Raidable Bases | Swift Loot+| PvP | MyMini | Ki
3/75
Last checked 33 s ago
Wiped 2 d ago
Custom Map


Oceania
PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events
3/50
Last checked 4 m ago
Wiped 1 d ago
Join Us Today
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.