WARBANDITS.GG AU 3X |Solo/Duo/Trio/Quad/Max5|x3 JUST WIPED

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201 ms · Chicago

Jitter 1.5 ms

Last checked 2 m ago

8 / 200 players

3x Max 5 Modded 12 days live Avg ping 198.8 ms Avg jitter 15.3 ms Wipe cycle 1.9 ±1 days

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Connect: 46.233.39.85:28010

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First seen 21.09.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
3.2
1
2
0.8
3.2
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 21 Sep 27 · 06:45 UTC Median daily peak 9 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipe0510152025Sep 21Oct 3

13 full · 0 partial · 0 offline · 18 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

Welcome to WarBandits.gg 3x MAX 5!
On our servers we provide the best Rust gameplay. We run multiple balanced plugins to improve the quality of the game. Our servers also run on the best Network & Hardware possible to improve your ingame experience on our servers!
- 3x Gather Rates
- 3x Crafting Speed
- 3x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Extended Workbench range
- Tier 1 BPs unlocked
- Long Days & Short Nights
- Group Limit: 5
- Active Staff
- Fast Smelt
Make sure to join our discord server before playing by pressing the view webpage button or by visiting the link warbandits.gg/discord

Ping history from Chicago

213.6ms194.4msSep 21Oct 3

Jitter history

50.3ms1.1msSep 21Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 201 ms 5
Online 200 ms 4
Online 203 ms 4
Online 201 ms 2
Online 200 ms 1
Online 194 ms 2
Online 194 ms 1
Online 194 ms 1
Online 192 ms 2
Online 197 ms 2
Online 192 ms 1
Online 197 ms 1
Online 192 ms 1
Online 194 ms 1
Online 192 ms 1
Online 198 ms 1
Online 191 ms 1
Online 192 ms 4
Online 194 ms 4
Online 202 ms 4
Online 200 ms 3
Online 201 ms 2
Online 200 ms 4
Online 200 ms 1
Online 200 ms 3
Online 197 ms 4
Online 201 ms 4
Online 192 ms 4
Online 200 ms 4
Online 200 ms 5
Online 197 ms 8
Online 192 ms 6
Online 201 ms 5
Online 192 ms 5
Online 201 ms 6
Online 197 ms 5
Online 200 ms 5
Online 200 ms 4
Online 200 ms 5
Online 200 ms 5
Online 195 ms 6
Online 201 ms 7
Online 200 ms 6
Online 194 ms 6
Online 201 ms 8
Online 200 ms 5
Online 200 ms 3
Online 200 ms 3
Online 194 ms 3
Online 201 ms 5

Other 3x servers in Australia (low ping)

3x | Raidable Bases | Weekly

0/40

Last checked 4 m ago

Wiped 2 d ago

30% elapsed70% left

Next wipe in 4 days

3x Gather2 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter1 ms

Solo Only Monthly |Low Pop| Mymini |BSKIN| BGR

0/40

Last checked 5 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

3x GatherMax 13 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.6 ms

x3 | Modded

0/40

Last checked 3 m ago

Wiped 1 d ago

3x Gather3 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.