
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
16/300
Last checked 1 m ago
Wiped 39 d ago
Custom Map
Bestrust Solo/Duo 3x #3 | JUST FULLWIPED 22.09 09/22 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
11 / 200 players
3x Max 2 57 days live Avg ping 139.7 ms Avg jitter 4.2 ms Wipe halving: 1 days Wipe cycle 2.1 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.203.182.109:28015
First seen 07.08.2026
Last wipe: (11 d ago)
| Wiped | Days since previous |
|---|---|
| 3.4 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 3 | |
| 4 | |
| 3.6 | |
| 3 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 157 Sep 4 Median daily peak 32 (median of daily peaks, not average population)
Observed daily peak
21 full · 0 partial · 10 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Bestrust Solo/Duo 3x #3!
Get 3 free rust skins by using the BESTRUST code on https://rustmagic.com/
Wipe Schedule:
• Fullwipes Every Friday at 11:45 CEST
• Fullwipes Every Tuesday at 11:45 CEST
- Last Wipe: 11.09 11:45 CEST Type: Full Wipe
- Next Wipe: 15.09 11:45 CEST Type: Full Wipe
Features:
- 3x gathering & loot
- Max Group Size: 2
- Shared Blueprints
- Balanced kits & commands
- Great anti-cheat + Active non-playing admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 137 ms | 12 | |
| Online | 141 ms | 13 | |
| Online | 140 ms | 16 | |
| Online | 143 ms | 18 | |
| Online | 135 ms | 22 | |
| Online | 137 ms | 22 | |
| Online | 137 ms | 18 | |
| Online | 141 ms | 13 | |
| Online | 140 ms | 15 | |
| Online | 138 ms | 15 | |
| Online | 134 ms | 18 | |
| Online | 134 ms | 25 | |
| Online | 136 ms | 36 | |
| Online | 149 ms | 58 | |
| Online | 142 ms | 100 | |
| Online | 146 ms | 105 | |
| Online | 139 ms | 38 | |
| Online | 145 ms | 38 | |
| Online | 138 ms | 38 | |
| Online | 133 ms | 38 | |
| Online | 143 ms | 38 | |
| Online | 143 ms | 38 | |
| Online | 133 ms | 39 | |
| Online | 141 ms | 40 | |
| Online | 148 ms | 39 | |
| Online | 134 ms | 37 | |
| Online | 143 ms | 38 | |
| Online | 139 ms | 36 | |
| Online | 135 ms | 36 | |
| Online | 137 ms | 36 | |
| Online | 144 ms | 37 | |
| Online | 134 ms | 35 | |
| Online | 137 ms | 36 | |
| Online | 144 ms | 43 | |
| Online | 139 ms | 46 | |
| Online | 138 ms | 44 | |
| Online | 141 ms | 43 | |
| Online | 141 ms | 42 | |
| Online | 144 ms | 42 | |
| Online | 132 ms | 37 | |
| Online | 143 ms | 36 | |
| Online | 148 ms | 35 | |
| Online | 130 ms | 35 | |
| Online | 139 ms | 35 | |
| Online | 143 ms | 45 | |
| Online | 140 ms | 42 | |
| Online | 140 ms | 55 | |
| Online | 139 ms | 51 | |
| Online | 147 ms | 57 | |
| Online | 143 ms | 54 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
16/300
Last checked 1 m ago
Wiped 39 d ago
Custom Map
Middle East
3x | Loot | VIP | Market
1/90
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

Middle East
3X /SOLO.DUO.TRIO.QUAD/KIT/LEVEL/ 26.09
0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.