
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
46 ms · Chicago
Last checked 41 s ago
1 / 125 players
Procedural Map
15 days live Avg ping 45.6 ms Avg jitter 0.5 ms Wipe halving: 3 days Wipe cycle 4.3 ±2.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 50.115.8.58:28015
First seen 18.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7.7 | |
| 3.3 | |
| 2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 29 · 04:48 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
17 full · 0 partial · 0 offline · 74 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Hosted by Greystone
A Chill PVE with 5x normal gather rate
No limited loot access
Do not have to buy VIP to gain access to any game element
Build design harvest farm do what you like
Personal placable pumpjacks and Quarries
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 46 ms | 0 | |
| Online | 45 ms | 2 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 2 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 2 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 0 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 4 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 2 | |
| Online | 45 ms | 1 | |
| Online | 45 ms | 2 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 45 ms | 4 | |
| Online | 45 ms | 2 | |
| Online | 46 ms | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
18/50
Last checked 13 s ago
Wiped 2 d ago
Custom Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.