Drafty Kilts 3X PVE+ |Legendarys|Raids|Quests|Zombies| banner

Drafty Kilts 3X PVE+ |Legendarys|Raids|Quests|Zombies|

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92 ms · Chicago

Jitter 4.2 ms

Last checked 5 m ago

8 / 100 players

Monterose island

3x 57 days live Avg ping 86.2 ms Avg jitter 2.9 ms

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Connect: 144.34.87.235:28015

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First seen 07.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Oct 1 · 19:23 UTC Median daily peak 6 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe05101520Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Welcome to Drafty Kilts! A PVE Server. Here we focus on banter and good community.
A friendly place for both Rust veteran and noob alike.

No player or base damage (except in PVE combat)
No decay or upkeep
Monthly wipe, first Thursday of month.

- LEVELING SYSTEM with bonuses to Gathering, Crafting, Raids
- Zero tolerance for toxicity
- /Shop to buy Items
- Legendary Weapons
- Starter /Kits
- SkinBox
- Backpacks + Increased Item Stacks
- Personal and Placeable Recyclers
- Use /Remove to fix or alter your builds
- VIP Perks
- A progressively harder content, balanced to give you a fair start and a challenging end game
- PVE Raids, From easy to impossible! (for those brave enough to try it)
- Airfield Event (Easy and Hard)
- Spawn Dungeons right beside you
- Buyable Raids with in game currency. So no waiting around

Ping history from Chicago

89.1ms84.4msSep 3Oct 3

Jitter history

3.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 92 ms 6
Online 86 ms 6
Online 90 ms 4
Online 91 ms 2
Online 87 ms 0
Online 87 ms 0
Online 91 ms 8
Online 82 ms 6
Online 85 ms 12
Online 90 ms 8
Online 86 ms 4
Online 81 ms 3
Online 86 ms 2
Online 90 ms 4
Online 86 ms 1
Online 87 ms 2
Online 82 ms 0
Online 83 ms 3
Online 81 ms 6
Online 90 ms 15
Online 90 ms 6
Online 82 ms 0
Online 87 ms 1
Online 82 ms 1
Online 82 ms 0
Online 82 ms 1
Online 86 ms 0
Online 82 ms 1
Online 87 ms 0
Online 90 ms 0
Online 91 ms 2
Online 82 ms 2
Online 81 ms 2
Online 90 ms 3
Online 82 ms 1
Online 82 ms 0
Online 83 ms 0
Online 86 ms 0
Online 86 ms 1
Online 86 ms 2
Online 86 ms 3
Online 86 ms 0
Online 81 ms 1
Online 81 ms 2
Online 81 ms 2
Online 91 ms 1
Online 90 ms 1
Online 81 ms 0
Online 87 ms 0
Online 86 ms 3

Other 3x servers in United Kingdom (low ping)

Monthly Main | QoL/Loot+ | Full Wiped

213/225

Last checked 3 m ago

Wiped 2 d ago

9% elapsed91% left

Next wipe in 27 days

3x GatherVanilla

87 ms· Chicago

Jitter0 ms

Monthly Solo/Duo/Trio | Full Wiped

125/150

Last checked 41 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 3Vanilla

87 ms· Chicago

Jitter3.5 ms

Monthly Max 5 | QoL/Loot+ | Full Wiped

117/125

Last checked 3 m ago

Wiped 2 d ago

9% elapsed91% left

Next wipe in 27 days

3x GatherMax 5Vanilla

87 ms· Chicago

Jitter7.8 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.