[EU] AshRust 3x Monthly Solo/Duo/Trio | Full Wiped banner

[EU] AshRust 3x Monthly Solo/Duo/Trio | Full Wiped

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92 ms · Chicago

Jitter 1.7 ms

Last checked 1 m ago

21 / 100 players

3x Max 3 10 days live Avg ping 91.7 ms Avg jitter 3.8 ms Wipe halving: 1 days Wipe cycle 14.4 ±13.4 days

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Connect: 81.16.176.148:23315

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First seen 22.09.2026

Next wipe: (in 29 days) Predicted

Last wipe: (16 h ago)

Wipe history

Wiped Days since previous
27.7
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 59 Oct 2 · 20:22 UTC Median daily peak 13.5 (median of daily peaks, not average population)

Observed daily peak

Wipe0204060Sep 22Oct 3

12 full · 0 partial · 0 offline · 19 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0510152025

Server info

Welcome to AshRust!!! We try out best to offer the best gaming experience for our players. Servers are runing on high-performance servers for a better aming experience!

- 3x Gather Rates
- 3x Smelt
- 3x Loot
- Starter Kits
- Team Shared BP
- Long-Day & Short-Night
- Team Max: 3
- BP Wipe: Monthly
- MAP Wipe: Monthly
- Customized Anti-Cheat
- Active-non-playing Admins

Rules:
<1> No spamming in chat
<2> No hacking / scripting
<3> No Rust gamebanned alt-accounts

JOIN DISCORD↓↓

Ping history from Chicago

93.5ms90.4msSep 22Oct 3

Jitter history

4.6ms1.5msSep 22Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 92 ms 20
Online 89 ms 15
Online 92 ms 11
Online 88 ms 11
Online 91 ms 20
Online 89 ms 46
Online 92 ms 59
Online 87 ms 0
Online 98 ms 0
Online 98 ms 0
Online 93 ms 1
Online 87 ms 1
Online 93 ms 1
Online 88 ms 1
Online 92 ms 2
Online 87 ms 1
Online 100 ms 2
Online 92 ms 0
Online 88 ms 0
Online 87 ms 0
Online 94 ms 2
Online 96 ms 1
Online 91 ms 1
Online 98 ms 2
Online 88 ms 3
Online 94 ms 4
Online 87 ms 0
Online 91 ms 0
Online 87 ms 4
Online 91 ms 1
Online 99 ms 0
Online 93 ms 0
Online 95 ms 0
Online 87 ms 0
Online 88 ms 3
Online 92 ms 4
Online 88 ms 7
Online 98 ms 6
Online 94 ms 5
Online 90 ms 4
Online 88 ms 7
Online 95 ms 5
Online 87 ms 4
Online 93 ms 4
Online 93 ms 6
Online 90 ms 12
Online 89 ms 11
Online 96 ms 8
Online 90 ms 5
Online 94 ms 5

Other 3x servers in United Kingdom (low ping)

3x|Solo/Duo/Trio|Noob Friendly|RNC

1/100

Last checked 1 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

3x GatherMax 38 avg wipe peakVanilla

Procedural Map

81 ms· Chicago

Jitter5.8 ms

GB RUST |

Europe

SOLO ONLY | 3X | TUE SAT

0/100

Last checked 3 m ago

Wiped 2 d ago

3x GatherMax 16 avg wipe peakVanilla

Procedural Map

82 ms· Chicago

Jitter2.9 ms

| 3X | SOLO/DUO/TRIO | JUST WIPED

0/150

Last checked 3 m ago

Wiped 18 h ago

3x GatherMax 32 avg wipe peakVanilla

Procedural Map

87 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.