
MobWars Test | Dev Server
Server admin? Sign in with Steam to claim this server.
97 ms · Chicago
Last checked 5 m ago
0 / 10 players
Custom Map
15 days live Avg ping 98.8 ms Avg jitter 3 ms Wipe cycle 3.7 ±4.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 134.255.255.19:28042
First seen 18.09.2026
Last wipe: (9 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 1 | |
| 1.1 | |
| 11 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 30 · 17:34 UTC Median daily peak 0.5 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 2 offline · 15 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Oct 1
- Sep 30
- Sep 29
- Sep 18
Server info
======================================
MOB WARS PvE
======================================
Four Rival Gangs Control The Island
[Easy] Roadside Crew
[Medium] Midtown Mob
[Hard] Crimson Order
[Nightmare] The Syndicate
======================================
Features
======================================
+ Custom PvE Experience
+ Gang Territories
+ Custom Boss Battles
+ Legendary Weapons
+ Custom Guns & Magazines
+ Better NPC AI
+ Progressive Difficulty
+ Bradley & Patrol Heli Events
+ Vehicle Licensing
+ Jetpacks
+ Magic Planters
+ Custom Monuments
+ Regular Content Updates
======================================
Optional Hardcore Mode
======================================
+ Disable Tech Tree
+ Disable Gun Crafting
+ Research Table Progression Only
+ Repair Weapons with Scrap
+ Optional Challenge for Experienced Players
======================================
Progression
======================================
+ Legendary Boss Drops
+ Rare Loot
+ Hidden Events
+ Territory Rewards
+ Unique Custom Events
======================================
Wipes
======================================
Map Wipe: Every 2 Weeks
Skill Tree Wipe: Monthly
======================================
Why Mob Wars?
======================================
+ No PvP
+ Friendly Community
+ Active Development
+ Balanced Progression
+ Regular QoL Updates
+ New Events & Content Added Frequently
======================================
Fight. Loot. Progress. Conquer.
======================================
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 104 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 103 ms | 2 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 98 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.