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NeonBuzlu 3x PVE

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143 ms · Chicago

Last checked 2 m ago

16 / 580 players

Toxic Springs

3x 16 days live Avg ping 146.4 ms Avg jitter 4.5 ms

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Connect: 5.63.21.101:28015

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First seen 17.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Oct 3 · 19:07 UTC Median daily peak 12.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe05101520Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

PVE ROLEPLAY SERVER
SUNUCUDAKI ETKINLIKLERIMIZ
VIP VE FREE KIT / SKINBOX / SHOP
HAVAALANI (AIRFIELD)
BENZIN ISTASYONU (GAS STATION)
FIRLATMA SAHASI (LAUNCH SITE)
TREN ISTASYONU (TRAIN STATION)
HURDALIK (JUNKYARD)
LIMAN (HARBOR)
ENERJI SANTRALI (POWER PLANT)
KURE (DOME)
SU ARITMA TESISI (WATER TREATMENT)
UYDU ANTENI (SATELLITE DISH)
FERIBOT TERMINALI (FERRY TERMINAL)
UCAN KARGO GEMISI
RAID-ME
OILRIG (PETROL SONDAJ KULESI)
KARGO KONVOYU
TEHLIKELI HAZINE
ZIRHLI TREN
DENIZALTI
KILITLI SANDIK (LOCKED CRATE)
YARISMA GOREVLERI
OUTPOST - GOREV SISTEMI
RAIDBASE
ZINDAN (DUNGEON)
ALKOL URETIMI
SKILLTREE (YETENEK AGACI)
AIRDROP BRADLEY
AIRDROP PATROL HELI
ROAMING NPC (LOOT / SALDIRI / SAHTE OYUNCU)
SILAH VE ZIRH YUKSELTME OZELLIGI
ZAMAN VE HAVA DURUMUNU AYARLAMA
TELEPORTS / ISINLANMA
DEFENDABLE HOME / EV SAVUNMA
HAVE FUN / IYI EGLENCELER

Ping history from Chicago

151.1ms143.2msSep 17Oct 3

Jitter history

6.4ms1.8msSep 17Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 143 ms 9
Online 144 ms 11
Online 148 ms 5
Online 144 ms 5
Online 143 ms 2
Online 143 ms 4
Online 147 ms 8
Online 154 ms 10
Online 150 ms 15
Online 145 ms 10
Online 146 ms 10
Online 158 ms 8
Online 145 ms 7
Online 141 ms 5
Online 148 ms 4
Online 147 ms 1
Online 143 ms 3
Online 150 ms 6
Online 146 ms 7
Online 144 ms 10
Online 149 ms 3
Online 146 ms 4
Online 155 ms 2
Online 151 ms 2
Online 149 ms 1
Online 150 ms 0
Online 146 ms 0
Online 146 ms 1
Online 145 ms 1
Online 157 ms 6
Online 147 ms 3
Online 157 ms 7
Online 145 ms 5
Online 152 ms 3
Online 146 ms 2
Online 150 ms 2
Online 151 ms 2
Online 152 ms 1
Online 159 ms 2
Online 161 ms 3
Online 158 ms 6
Online 152 ms 6
Online 154 ms 3
Online 144 ms 6
Online 148 ms 3
Online 146 ms 2
Online 141 ms 0
Online 148 ms 1
Online 149 ms 1
Online 144 ms 7

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.