
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 1000 players
Procedural Map
16 days live Avg ping 48.2 ms Avg jitter 1.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 47.196.251.215:28015
First seen 17.09.2026
Last wipe: (24 d ago)
| Wiped | Days since previous |
|---|---|
| — |
A large scale 24/7 Public PVE Server with monthly wipes and player achievement support. This server follows general rules public across official Rust Online Services. This server is no way affiliated with RUST or the RUST Online services.
This server is self maintained in my garage.
No Queue.
Only select few plugins are installed to provide additional Quality-of-Life improvements for the causal FPS, PvE and Sandbox audience.
Plugins In-Use
• TruePVE.
• TCM420GCarRadio.
• CopyPaste.
• ExplodingBarrels.
• MonumentFinder.
• AutomatedWorkcarts.
Click External Website for more details.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 56 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 50 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 50 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 50 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 48 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 2 m ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.