RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD banner

RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD

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112 ms · Chicago

Jitter 4.2 ms

Last checked 1 m ago

2 / 80 players

Procedural Map

Max 4 17 days live Avg ping 108.7 ms Avg jitter 3 ms Wipe halving: 3 days Wipe cycle 5.3 ±3.4 days

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Connect: 185.180.2.114:28347

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First seen 16.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
10.1
2.8
3.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 9 Oct 2 · 13:44 UTC Median daily peak 3.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0246810Sep 29Oct 4

6 full · 0 partial · 2 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

Vanilla CZ/SK/EU server s čistou hratelností a stabilním výkonem.
MAX QUAD týmový limit, aktivní správa a férové podmínky.
NoRaid od 0:00 do 7:00 — žádné výbušniny, žádné offline wipe.
Pravidelné wipe cykly a komunitní prostředí bez zbytečných pluginů.

-----------------------------------------------------------

Vanilla CZ/SK/EU server with pure gameplay and stable performance.
Max team size of 4 (Quad), active administration, and fair rules.
No-raid period from 00:00 to 07:00 — no explosives, no offline raiding.
Regular wipe cycles and a community-focused environment free of unnecessary plugins.

Ping history from Chicago

112ms106msSep 16Oct 4

Jitter history

3ms0msSep 16Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 112 ms 1
Online 106 ms 0
Online 106 ms 0
Online 112 ms 3
Online 106 ms 1
Online 112 ms 1
Online 112 ms 0
Online 112 ms 1
Online 112 ms 2
Online 112 ms 1
Online 112 ms 2
Online 113 ms 4
Online 112 ms 7
Online 106 ms 8
Online 112 ms 6
Online 112 ms 3
Online 112 ms 0
Online 106 ms 1
Online 113 ms 0
Online 106 ms 0
Online 112 ms 0
Online 106 ms 4
Online 105 ms 4
Online 106 ms 1
Online — 0
Online 106 ms 0
Online 112 ms 0
Online 106 ms 0
Online 106 ms 0
Online 112 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 112 ms 0
Online 112 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 112 ms 0
Online 112 ms 0
Online 106 ms 2
Offline — —
Online 112 ms 0
Online 112 ms 1

Other servers in Czechia (low ping)

13/50

Last checked 2 m ago

Wiped 2 d ago

20 avg wipe peakVanilla

Procedural Map

106 ms· Chicago

12/30

Last checked 4 m ago

Wiped 2 d ago

9 avg wipe peakVanilla

Procedural Map

106 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.