
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
25/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
RustNK - Hardcore PvE with custom NPCs, Events, Quests & Fuel Server admin? Sign in with Steam to claim this server.
17 ms · Chicago
Last checked 4 m ago
19 / 50 players
Procedural Map
19 days live Avg ping 16.8 ms Avg jitter 0.6 ms Wipe cycle 8.7 ±5.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.20.51.155:28080
First seen 14.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14.1 | |
| 3.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 21 Oct 2 · 01:53 UTC Median daily peak 12.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to RustNK: A curated Hardcore PvE experience. Our server is designed for meaningful progression rather than instant gratification, featuring Vanilla upkeep, a balanced economy, and challenging NPCs that scale with your group.
Features:
- Fog of War (map uncovers as you explore)
- Custom Plugins and Quests
- Raidable Bases & Convoys
Wipes: 1st & 3rd Thursdays of the month.
Zero tolerance for hate speech, harassment, or cheating. Earn your victory!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 17 ms | 10 | |
| Online | 17 ms | 6 | |
| Online | 17 ms | 4 | |
| Online | 17 ms | 9 | |
| Online | 16 ms | 17 | |
| Online | 17 ms | 15 | |
| Online | 16 ms | 13 | |
| Online | 16 ms | 13 | |
| Online | 17 ms | 12 | |
| Online | 17 ms | 13 | |
| Online | 17 ms | 11 | |
| Online | 17 ms | 10 | |
| Online | 17 ms | 7 | |
| Online | 17 ms | 4 | |
| Online | 17 ms | 8 | |
| Online | 17 ms | 13 | |
| Online | 17 ms | 16 | |
| Online | 17 ms | 18 | |
| Online | 17 ms | 16 | |
| Online | 17 ms | 15 | |
| Online | 17 ms | 11 | |
| Online | 17 ms | 2 | |
| Online | 16 ms | 1 | |
| Online | 17 ms | 1 | |
| Online | 16 ms | 1 | |
| Online | 17 ms | 3 | |
| Online | 17 ms | 3 | |
| Online | 17 ms | 6 | |
| Online | 17 ms | 4 | |
| Online | 17 ms | 5 | |
| Online | 17 ms | 3 | |
| Online | 17 ms | 3 | |
| Online | 17 ms | 2 | |
| Online | 17 ms | 2 | |
| Online | 17 ms | 2 | |
| Online | 17 ms | 3 | |
| Online | 16 ms | 4 | |
| Online | 16 ms | 7 | |
| Online | 16 ms | 4 | |
| Online | 17 ms | 3 | |
| Online | 17 ms | 4 | |
| Online | 17 ms | 5 | |
| Online | 17 ms | 2 | |
| Online | 17 ms | 0 | |
| Online | 17 ms | 0 | |
| Online | 17 ms | 3 | |
| Online | 17 ms | 6 | |
| Online | 16 ms | 6 | |
| Online | 17 ms | 7 | |
| Online | 16 ms | 5 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
25/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 56 s ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.