Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames banner

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

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Offline

Last checked 52 m ago

0 / 250 players

Welcome to Hyper Servers

20 days live Avg ping 278.4 ms Avg jitter 6 ms

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Connect: 141.11.59.200:10009

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First seen 13.09.2026

Last wipe: (16 d ago)

Wipe history

Wiped Days since previous
4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 8 Sep 22 · 15:21 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

WipeWipe02468Sep 13Sep 23

11 full · 0 partial · 11 offline · 9 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

South African based Aim training for best ping: Rules and Updates on Discord: discord.gg/FyHzS3HgFK Featuring: - Bot Practice - Ranked PvP - Arenas - Minigames - 1v1s

Ping history from Chicago

289ms275msSep 13Sep 23

Jitter history

6.4ms0msSep 13Sep 23

Recent history from Chicago

Checked Status Ping Players
Online 272 ms 0
Online 272 ms 2
Online 267 ms 4
Online 279 ms 2
Online 271 ms 4
Online 284 ms 1
Online 269 ms 0
Online 281 ms 1
Online 280 ms 1
Online 282 ms 1
Online 274 ms 4
Online 273 ms 4
Online 282 ms 6
Online 276 ms 0
Online 287 ms 1
Online 276 ms 0
Online 281 ms 0
Online 275 ms 0
Online 273 ms 3
Online 283 ms 1
Online 271 ms 2
Online 268 ms 3
Online 282 ms 2
Online 285 ms 4
Online 278 ms 2
Online 275 ms 1
Online 273 ms 1
Online 282 ms 0
Online 277 ms 2
Online 277 ms 2
Online 279 ms 2
Online 270 ms 2
Online 277 ms 3
Online 274 ms 2
Online 281 ms 2
Online 279 ms 2
Online 279 ms 2
Online 279 ms 1
Online 270 ms 0
Online 289 ms 0
Online 277 ms 2
Online 276 ms 2
Online 285 ms 2
Online 270 ms 2
Online 286 ms 2
Online 268 ms 2
Online 278 ms 1
Online 285 ms 1
Online 277 ms 1
Online 267 ms 0

Other servers in South Africa (low ping)

0/50

Last checked 2 s ago

Wiped 2 d ago

1 avg wipe peakVanilla

Custom Map

17 ms· Chicago

Jitter0 ms

PVE Domination | RaidBases | Kits

6/60

Last checked 2 m ago

Wiped 2 d ago

20% elapsed80% left

Next wipe in 11 days

10x Gather19 avg wipe peakVanilla

Procedural Map

200 ms· Chicago

Jitter0 ms

| Solo Duo Trio Only

0/60

Last checked 3 m ago

Wiped 2 d ago

20% elapsed80% left

Next wipe in 11 days

Max 32 avg wipe peakVanilla

Procedural Map

200 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.