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COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED

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113 ms · Chicago

Jitter 0 ms

Last checked 1 m ago

39 / 300 players

FPS++

Modded 19 days live Avg ping 117.7 ms Avg jitter 5.5 ms Wipe cycle 1.3 ±0.9 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 91.244.197.211:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 91.244.197.211:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  3. Paste the command above (copy button next to it) and press Enter

First seen 13.09.2026

Last wipe: (6 h ago)

Wipe history

Wiped Days since previous
1
1
1
1
1
1
1
1
1.8
1.2
1
1
1
0.9
4.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 254 Oct 1 · 16:01 UTC Median daily peak 146 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipe0100200300Sep 13Oct 3

21 full · 0 partial · 0 offline · 10 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300

Server info

The Best RANKED MATCHMAKING in Rust
connect combatrust.com

t.me/cmbtrust
https://discord.gg/Q97MgVbJ46

Ping history from Chicago

123.3ms113msSep 13Oct 3

Jitter history

13.5ms0msSep 13Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 113 ms 26
Online 113 ms 8
Online 113 ms 4
Online 113 ms 1
Online 113 ms 6
Online 113 ms 14
Online 113 ms 79
Online 113 ms 86
Online 113 ms 60
Online 113 ms 58
Online 113 ms 52
Online 113 ms 46
Online 113 ms 12
Online 113 ms 7
Online 113 ms 6
Online 113 ms 6
Online 113 ms 7
Online 113 ms 17
Online 113 ms 6
Online 113 ms 229
Online 113 ms 119
Online 113 ms 70
Online 113 ms 31
Online 113 ms 11
Online 113 ms 1
Online 113 ms 69
Online 113 ms 74
Online 114 ms 97
Online 158 ms 140
Online 113 ms 133
Online 113 ms 128
Online 113 ms 71
Online 113 ms 39
Online 113 ms 19
Online 113 ms 7
Online 113 ms 75
Online 113 ms 74
Online 113 ms 84
Online 113 ms 128
Online 113 ms 91
Online 113 ms 88
Online 113 ms 58
Online 113 ms 33
Online 113 ms 17
Online 113 ms 4
Online 113 ms 62
Online 113 ms 59
Online 113 ms 69
Online 114 ms 124
Online 113 ms 117

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.