Server hosted by
Europe
Physgun.com
0/100
Last checked 5 m ago
Wiped 1 d ago
Custom Map
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED Server admin? Sign in with Steam to claim this server.
113 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
30 / 300 players
FPS++
Modded 19 days live Avg ping 117.7 ms Avg jitter 5.5 ms Wipe cycle 1.3 ±0.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.244.197.211:28015
First seen 13.09.2026
Last wipe: (7 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1.8 | |
| 1.2 | |
| 1 | |
| 1 | |
| 1 | |
| 0.9 | |
| 4.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 254 Oct 1 · 16:01 UTC Median daily peak 146 (median of daily peaks, not average population)
Observed daily peak
21 full · 0 partial · 0 offline · 70 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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connect combatrust.com
t.me/cmbtrust
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 113 ms | 26 | |
| Online | 113 ms | 8 | |
| Online | 113 ms | 4 | |
| Online | 113 ms | 1 | |
| Online | 113 ms | 6 | |
| Online | 113 ms | 14 | |
| Online | 113 ms | 79 | |
| Online | 113 ms | 86 | |
| Online | 113 ms | 60 | |
| Online | 113 ms | 58 | |
| Online | 113 ms | 52 | |
| Online | 113 ms | 46 | |
| Online | 113 ms | 12 | |
| Online | 113 ms | 7 | |
| Online | 113 ms | 6 | |
| Online | 113 ms | 6 | |
| Online | 113 ms | 7 | |
| Online | 113 ms | 17 | |
| Online | 113 ms | 6 | |
| Online | 113 ms | 229 | |
| Online | 113 ms | 119 | |
| Online | 113 ms | 70 | |
| Online | 113 ms | 31 | |
| Online | 113 ms | 11 | |
| Online | 113 ms | 1 | |
| Online | 113 ms | 69 | |
| Online | 113 ms | 74 | |
| Online | 114 ms | 97 | |
| Online | 158 ms | 140 | |
| Online | 113 ms | 133 | |
| Online | 113 ms | 128 | |
| Online | 113 ms | 71 | |
| Online | 113 ms | 39 | |
| Online | 113 ms | 19 | |
| Online | 113 ms | 7 | |
| Online | 113 ms | 75 | |
| Online | 113 ms | 74 | |
| Online | 113 ms | 84 | |
| Online | 113 ms | 128 | |
| Online | 113 ms | 91 | |
| Online | 113 ms | 88 | |
| Online | 113 ms | 58 | |
| Online | 113 ms | 33 | |
| Online | 113 ms | 17 | |
| Online | 113 ms | 4 | |
| Online | 113 ms | 62 | |
| Online | 113 ms | 59 | |
| Online | 113 ms | 69 | |
| Online | 114 ms | 124 | |
| Online | 113 ms | 117 |
Europe
Physgun.com
0/100
Last checked 5 m ago
Wiped 1 d ago
Custom Map
Europe
1/40
Last checked 15 s ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.