CORDEX | NO KOS | SOLO, DUO, TRIO banner

CORDEX | NO KOS | SOLO, DUO, TRIO

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Offline

Last checked 1 h ago

0 / 100 players

Procedural Map

Max 3 20 days live Avg ping 253.5 ms Avg jitter 6.4 ms

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Connect: 196.46.182.6:28025

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First seen 13.09.2026

Last wipe: (23 d ago)

Wipe history

Wiped Days since previous
—

Server info


Raid Times
Monday-Thursday 18:00-22:00
Friday 18:00-00:00
Saturday 12:00-00:00
Sunday 12:00-20:00
Rules:
- No Cheating/Scripting
- Respect players
- Dont be a Doos

Ping history from Chicago

256.8ms250.2msSep 13Sep 14

Jitter history

5.9ms5msSep 13Sep 14

Recent history from Chicago

Checked Status Ping Players
Online 248 ms 5
Online 252 ms 3
Online 261 ms 1
Online 259 ms 0
Online 264 ms 0
Online 250 ms 1
Online 258 ms 9
Online 244 ms 15
Online 246 ms 5
Online 253 ms 3

Other servers in South Africa (low ping)

0/50

Last checked 2 m ago

Wiped 2 d ago

1 avg wipe peakVanilla

Custom Map

17 ms· Chicago

Jitter0 ms

PVE Domination | RaidBases | Kits

3/60

Last checked 2 m ago

Wiped 2 d ago

17% elapsed83% left

Next wipe in 11 days

10x Gather19 avg wipe peakVanilla

Procedural Map

200 ms· Chicago

| Solo Duo Trio Only

0/60

Last checked 7 m ago

Wiped 2 d ago

17% elapsed83% left

Next wipe in 11 days

Max 32 avg wipe peakVanilla

Procedural Map

200 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.