Broken America / Boosted Loot / Fresh Wipe banner

Broken America / Boosted Loot / Fresh Wipe

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Offline

Last checked 4 h ago

0 / 12 players

Procedural Map

20 days live Avg ping 45.9 ms Avg jitter 2.3 ms Wipe cycle 6.1 ±4 days

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Connect: 51.81.176.91:29443

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First seen 13.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
11.2
5.7
1.4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 13 · 17:57 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipe0123Sep 13Oct 1

19 full · 0 partial · 2 offline · 10 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

BROKEN AMERICA The world fell apart. What remains is yours to claim. Welcome to Broken America — a Rust survival server built for players who want a dangerous, unpredictable world where every decision matters. ⚔️ SURVIVE — Fight for food, resources, and territory. 🏗️ BUILD — Create your own fortress, settlement, or empire. 💰 TRADE — Make allies, build an economy, or become the richest survivor. 🔥 RAID — Defend what’s yours and take what you can. 🤝 ALLIANCES — Trust carefully. Friends today can be enemies tomorrow. ☠️ EVENTS — Custom events and unexpected encounters keep the world moving. 🤖 NPCs — Dangerous and friendly NPCs bring life to the wasteland. 🛡️ ACTIVE ADMINS — Fair administration and an active server team. Same land. Different rules. Build your home. Find your people. Make your enemies. Good people still survive. BROKEN AMERICA — SURVIVE • ADAPT • THRIVE

Ping history from Chicago

49ms43.4msSep 13Oct 1

Jitter history

2.8ms0msSep 13Oct 1

Recent history from Chicago

Checked Status Ping Players
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0
Online 46 ms 0
Offline — —
Online 46 ms 0
Online 46 ms 0
Online 49 ms 0
Online 43 ms 0
Online 46 ms 0
Online 46 ms 0
Online 46 ms 0
Online 46 ms 0
Online 49 ms 0
Online 46 ms 0
Online 46 ms 0
Online 43 ms 0
Online 43 ms 0
Online 46 ms 0
Online 49 ms 0
Online 43 ms 0
Online 46 ms 0
Online 46 ms 0
Online 49 ms 0
Online 46 ms 0
Online 43 ms 0
Online 46 ms 0
Online 49 ms 0
Online 43 ms 0
Online 46 ms 0
Online 49 ms 0
Online 46 ms 0
Online 49 ms 0
Online 49 ms 0
Online 43 ms 0
Online 49 ms 0
Online 49 ms 0
Online 43 ms 0
Online 49 ms 0
Online 46 ms 0
Online 43 ms 0
Online 49 ms 0
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0
Online 43 ms 0

Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

26/150

Last checked 25 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] Void Servers

North America

PVE 1000X|Kits|Loot+|NoBPs|Events

8/50

Last checked 1 m ago

Wiped 2 d ago

1000x Gather23 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.