
75/200
Last checked 2 m ago
Wiped 1 d ago
FPS+ LatamGS.com
[LATAM] PEAKY RUSTERS [NOOBS] Server admin? Sign in with Steam to claim this server.
148 ms · Chicago
Jitter 4.9 ms
Last checked 2 m ago
0 / 100 players
Procedural Map
20 days live Avg ping 142.6 ms Avg jitter 5.4 ms Wipe cycle 7.6 ±4.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 159.112.138.116:28127
First seen 12.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.7 | |
| 7.1 | |
| 2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 19 · 03:48 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
22 full · 0 partial · 0 offline · 69 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Solo Noobs, Sin Límites
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 148 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 138 ms | 0 | |
| Offline | 138 ms | — | |
| Online | 147 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 146 ms | 0 |

75/200
Last checked 2 m ago
Wiped 1 d ago
FPS+ LatamGS.com


37/200
Last checked 1 s ago
Wiped 19 h ago
FPS+ LunaRust.com

South America
| 01/10 Full Wipe
22/200
Last checked 1 m ago
Wiped 1 d ago
FPS+ LatamGS.com
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.