[LATAM] PEAKY RUSTERS [NOOBS] banner

[LATAM] PEAKY RUSTERS [NOOBS]

Server admin? Sign in with Steam to claim this server.

148 ms · Chicago

Jitter 4.9 ms

Last checked 2 m ago

0 / 100 players

Procedural Map

20 days live Avg ping 142.6 ms Avg jitter 5.4 ms Wipe cycle 7.6 ±4.8 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 159.112.138.116:28127

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 159.112.138.116:28127

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 12.09.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
13.7
7.1
2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 27 · 15:15 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Solo Noobs, Sin Límites

Ping history from Chicago

147.7ms138.2msSep 12Oct 3

Jitter history

7.6ms0.5msSep 12Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 148 ms 0
Online 139 ms 0
Online 147 ms 0
Online 147 ms 0
Online 128 ms 0
Online 148 ms 0
Online 147 ms 0
Online 148 ms 0
Online 138 ms 0
Online 148 ms 0
Online 148 ms 0
Online 148 ms 0
Online 148 ms 0
Online 147 ms 0
Online 148 ms 0
Online 147 ms 0
Online 138 ms 0
Online 148 ms 0
Online 148 ms 0
Online 139 ms 0
Online 138 ms 0
Online 139 ms 0
Online 148 ms 0
Online 148 ms 0
Online 137 ms 0
Online 138 ms 0
Offline 138 ms —
Online 147 ms 0
Online 139 ms 0
Online 139 ms 0
Online 138 ms 0
Online 139 ms 0
Online 130 ms 0
Online 146 ms 0
Online 128 ms 0
Online 138 ms 0
Online 138 ms 0
Online 147 ms 0
Online 148 ms 0
Online 148 ms 0
Online 138 ms 0
Online 148 ms 0
Online 148 ms 0
Online 130 ms 0
Online 148 ms 0
Online 148 ms 0
Online 147 ms 0
Online 147 ms 0
Online 147 ms 0
Online 146 ms 0

Other servers in Chile (low ping)

[LATAM] SOLO NOOB

South America

Solo/Duo/Trio | 01/10 Full Wipe

75/200

Last checked 2 m ago

Wiped 1 d ago

Max 3375 avg wipe peakVanilla

FPS+ LatamGS.com

135 ms· Chicago

Jitter0 ms

| 02/10 Full Wipe

37/200

Last checked 4 m ago

Wiped 19 h ago

173 avg wipe peakVanilla

FPS+ LunaRust.com

135 ms· Chicago

Jitter0 ms

| 01/10 Full Wipe

22/200

Last checked 1 m ago

Wiped 1 d ago

177 avg wipe peakVanilla

FPS+ LatamGS.com

135 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.