
Red Raisin PVE
South America
9/30
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
138 ms · Chicago
Jitter 7.8 ms
Last checked 2 m ago
1 / 100 players
Procedural Map
20 days live Avg ping 149.3 ms Avg jitter 31.1 ms Wipe cycle 9.3 ±3.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 104.234.7.37:28015
First seen 12.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 5.1 | |
| 8.9 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Sep 21 · 19:57 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
22 full · 0 partial · 0 offline · 69 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
BIENVENIDOS A VANILLA CHILE SIN LIMITES DE TEAM WIPE BI-SEMANAL UNETE A DISCORD! CONSULTAS Y DUDAS POR DISCORD
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 138 ms | 0 | |
| Online | 149 ms | 1 | |
| Online | 151 ms | 0 | |
| Online | 152 ms | 1 | |
| Online | 143 ms | 0 | |
| Online | 143 ms | 4 | |
| Online | 138 ms | 1 | |
| Online | 143 ms | 0 | |
| Online | 144 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 143 ms | 1 | |
| Online | 150 ms | 1 | |
| Online | 139 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 318 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 149 ms | 0 | |
| Offline | 416 ms | — | |
| Online | 139 ms | 0 | |
| Online | 149 ms | 2 | |
| Online | 150 ms | 1 | |
| Online | 143 ms | 1 | |
| Online | 144 ms | 1 | |
| Online | 143 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 140 ms | 0 | |
| Online | 149 ms | 1 | |
| Online | 143 ms | 1 | |
| Online | 143 ms | 2 | |
| Online | 143 ms | 3 | |
| Online | 140 ms | 1 | |
| Online | 142 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 143 ms | 4 | |
| Online | 143 ms | 5 | |
| Online | 138 ms | 5 | |
| Online | 152 ms | 5 | |
| Online | 145 ms | 4 | |
| Online | 143 ms | 4 | |
| Online | 138 ms | 3 |

South America
9/30
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
South America
3/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
South America
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.