Rust Kingdom Hardcore PvE

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88 ms · Chicago

Jitter 2.1 ms

Last checked 6 m ago

0 / 50 players

Procedural Map

56 days live Avg ping 91.5 ms Avg jitter 3.9 ms Wipe halving: 2 days Wipe cycle 7 ±0 days

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Connect: 194.50.234.70:28310

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First seen 07.08.2026

Next wipe: (in 5 days) High confidence

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7
7
7
7
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Sep 27 · 16:27 UTC Median daily peak 4 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe02468Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Server Modes & Features:

PvE Mode (Thursday 19:00 to Wednesday 19:00):
- PvP kills are not allowed. Violators face auto-ban until the next wipe.
- Raiding is prohibited. We depend on our community to report raiders via the F7 in-game feature.

PvP Purge Day (Wednesday 19:00 to Thursday 19:00):
Unleash Chaos: Engage in PvP, raid, and let loose! For 24 hours, anything goes.

Pure Hardcore Gameplay: Experience Hardcore Rust as it was meant to be!

Wipe Schedule:
- Map Wipe: Every Thursday at 19:00 London time.
- Blueprint Wipe: Monthly, on the first Thursday at 19:00 London time.

Note: Engage with our community and stay updated on any server news via rustkingdom.uk.

Ping history from Chicago

94.3ms87msSep 3Oct 3

Jitter history

5.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 88 ms 0
Online 91 ms 2
Online 93 ms 1
Online 94 ms 1
Online 101 ms 2
Online 101 ms 2
Online 97 ms 6
Online 88 ms 3
Online 91 ms 2
Online 91 ms 0
Online 97 ms 0
Online 95 ms 3
Online 88 ms 2
Online 88 ms 2
Online 93 ms 4
Online 93 ms 3
Online 91 ms 3
Online 98 ms 3
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 94 ms 0
Online 101 ms 0
Online 88 ms 0
Online 93 ms 0
Online 93 ms 1
Online 87 ms 1
Online 87 ms 1
Online 87 ms 0
Online 88 ms 2
Online 94 ms 1
Online 88 ms 0
Online 87 ms 0
Online 94 ms 1
Online 88 ms 1
Online 98 ms 1
Online 93 ms 2
Online 91 ms 3
Online 97 ms 3
Online 88 ms 2
Online 95 ms 0
Online 94 ms 0
Online 93 ms 0
Online 91 ms 0
Online 91 ms 0
Online 98 ms 2
Online 91 ms 1
Online 87 ms 1
Online 88 ms 0
Online 88 ms 0

Other servers in United Kingdom (low ping)

2x | Skills | Events | Npc Raids | Quests

6/50

Last checked 2 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

0/200

Last checked 6 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

0/200

Last checked 31 s ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.