Rustropolis - No Decay banner

Rustropolis - No Decay

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109 ms · Chicago

Jitter 4.9 ms

Last checked 1 m ago

2 / 140 players

Procedural Map

57 days live Avg ping 110.4 ms Avg jitter 4.3 ms Wipe halving: 2 days

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Connect: 64.40.9.139:28039

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First seen 07.08.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Aug 19 Median daily peak 2.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe02468Aug 7Oct 3

57 full · 1 partial · 0 offline · 33 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Welcome to Rustropolis - No Decay

-UK based server
-Active, friendly and knowledgeable admin team
-Biweekly map and Monthly BP wipes
-4.25k Map size
-Monthly server event with real cash prizes!

-Integrated Discord bot showing server events, player chat and much more!

No rules in regards to gameplay other than prohibiting another player from progressing for the sake of it, this includes excessive door camping and repeat raiding. 48 hours must pass before raiding the same player to allow everyone to progress. Everyone deserves to have fun! Any issues will be dealt with on a case by case basis by the admin team, please see Discord for extensive rules list.

Server Discord - https://discord.gg/tBqGt5YD5M

Ping history from Chicago

113.5ms103.6msSep 3Oct 3

Jitter history

10.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 109 ms 2
Online 116 ms 2
Online 115 ms 3
Online 109 ms 2
Online 109 ms 0
Online 116 ms 0
Online 109 ms 2
Online 109 ms 6
Online 109 ms 7
Online 109 ms 2
Online 109 ms 1
Online 109 ms 2
Online 109 ms 2
Online 114 ms 2
Online 109 ms 2
Online 116 ms 2
Online 110 ms 1
Online 109 ms 2
Online 110 ms 6
Online 109 ms 1
Online 108 ms 0
Online 110 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 110 ms 0
Online 109 ms 0
Online 108 ms 1
Online 115 ms 3
Online 110 ms 0
Online 109 ms 0
Online 115 ms 0
Online 114 ms 0
Online 109 ms 0
Online 110 ms 0
Online 110 ms 0
Online 111 ms 0
Online 109 ms 0
Online 90 ms 0
Online 90 ms 0
Online 97 ms 0
Online 90 ms 0
Online 109 ms 0
Online 109 ms 0
Online 115 ms 0
Online 116 ms 0
Online 110 ms 0
Online 110 ms 0
Online 109 ms 0
Online 110 ms 0

Other servers in United Kingdom (low ping)

2x | Skills | Events | Npc Raids | Quests

3/50

Last checked 4 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

2/200

Last checked 4 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

2/200

Last checked 49 s ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.