NOVA RUST RO | 2X SOLO/DUO | WEEKLY | banner

NOVA RUST RO | 2X SOLO/DUO | WEEKLY |

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115 ms · Chicago

Jitter 6.5 ms

Last checked 2 m ago

0 / 50 players

Procedural Map

2x Max 2 22 days live Avg ping 112.3 ms Avg jitter 4.2 ms Wipe cycle 3 ±2.6 days

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Connect: 162.55.199.103:28080

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 162.55.199.103:28080

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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First seen 10.09.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
3.1
1.1
0.9
6.9
7
1
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 10 Sep 29 · 17:11 UTC Median daily peak 0.5 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipeWipe0246810Sep 10Oct 3

24 full · 0 partial · 0 offline · 7 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

NOVA RUST - SOLO/DUO 2X | WEEKLY WIPE | MAX TEAM 2 | 2X GATHER | VIP KITS | ACTIVE ADMINS | FAIR PLAY | SHOP: NOVASTORE.RO

Ping history from Chicago

114.1ms109.4msSep 10Oct 3

Jitter history

5.9ms1.9msSep 10Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 115 ms 0
Online 121 ms 0
Online 108 ms 0
Online 109 ms 1
Online 108 ms 2
Online 109 ms 2
Online 109 ms 1
Online 108 ms 2
Online 115 ms 2
Online 115 ms 2
Online 109 ms 1
Online 108 ms 0
Online 115 ms 0
Online 109 ms 0
Online 121 ms 0
Online 115 ms 0
Online 115 ms 0
Online 107 ms 3
Online 115 ms 3
Online 121 ms 1
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 1
Online 115 ms 0
Online 109 ms 0
Online 115 ms 1
Online 109 ms 1
Online 108 ms 1
Online 115 ms 2
Online 115 ms 3
Online 109 ms 2
Online 108 ms 2
Online 109 ms 2
Online 108 ms 5
Online 109 ms 5
Online 108 ms 4
Online 108 ms 3
Online 109 ms 10
Online 115 ms 5
Online 108 ms 5
Online 115 ms 1
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 115 ms 0
Online 115 ms 0
Online 115 ms 0
Online 109 ms 1

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 7 m ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.7 ms

Max 5 Team Month Wipe

0/50

Last checked 1 m ago

Wiped 1 d ago

2x GatherMax 51 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter2.8 ms

| Biweekly | Main | JUST WIPED 01.10

0/100

Last checked 7 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

2x Gather3 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter2.6 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.