WEREWOLF GAMING.CO 3x SOLO ONLY|No Clans/Teams|Loot x3|WIPED banner

WEREWOLF GAMING.CO 3x SOLO ONLY|No Clans/Teams|Loot x3|WIPED

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 2 m ago

59 / 150 players

3x Max 1 56 days live Wipe cycle 2.8 ±0.5 days

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Connect: 205.178.168.201:28010

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1.2
2.6
3
3
3
3
3
3
3
3
1.4
2.6
3
3
3
3
3
3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 255 Sep 21 · 17:33 UTC Median daily peak 137 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipe0100200300Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300

Server info

          ▶The Professionals of Modded Rust◀
Werewolf Gaming.co 3x Solo
» Max Group: 1
» 24/7 Staff|Anti Cheat|Anti Teaming
» Leaderboards & Playtime Rewards
» 3x Gather Rates|3x Crafting Speed|3x Components
» Custom Maps
» BGrade|Remover Tool|Base Skinning
» Recyclers at Monuments
» Extended Workbench Range

Recent history from Chicago

Checked Status Ping Players
Online — 57
Online — 43
Online — 32
Online — 36
Online — 32
Online — 52
Online — 52
Online — 51
Online — 63
Online — 61
Online — 71
Online — 54
Online — 38
Online — 26
Online — 22
Online — 29
Online — 47
Online — 70
Online — 67
Online — 105
Online — 122
Online — 127
Online — 102
Online — 94
Online — 80
Online — 84
Online — 113
Online — 159
Online — 195
Online — 226
Online — 168
Online — 77
Online — 71
Online — 61
Online — 66
Online — 58
Online — 65
Online — 74
Online — 81
Online — 102
Online — 104
Online — 86
Online — 78
Online — 81
Online — 69
Online — 71
Online — 75
Online — 90
Online — 106
Online — 129

Other 3x servers in United Kingdom (low ping)

3x|Solo/Duo/Trio|Noob Friendly|RNC

1/100

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 38 avg wipe peakVanilla

Procedural Map

81 ms· Chicago

Jitter0 ms

GB RUST |

Europe

SOLO ONLY | 3X | TUE SAT

0/100

Last checked 7 m ago

Wiped 2 d ago

3x GatherMax 16 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter2.6 ms

[ Boss | Skill | Raid | Custom ]

7/100

Last checked 4 m ago

Wiped 1 d ago

24% elapsed76% left

Next wipe in 5 days

3x Gather21 avg wipe peakVanilla

Procedural Map

87 ms· Chicago

Jitter2.9 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.