Lil Rusters [US
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
188 ms · Chicago
Last checked 4 m ago
26 / 75 players
The Official Home of Ser Winter
2x 24 days live Avg ping 192.1 ms Avg jitter 11.3 ms Wipe cycle 6.9 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.193.81.84:28015
First seen 08.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.6 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 659 Sep 25 · 07:16 UTC Median daily peak 33 (median of daily peaks, not average population)
Observed daily peak
26 full · 0 partial · 0 offline · 65 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
The Official Home Of Ser Winter!
Map Wipes: Fridays @ 3pm Sydney Time
BPs Wipe: First Friday After Force
PLAYER REPORTS
\t• Got clips? Submit a ticket in our Discord!
\t• No clips? Press F7 to submit a report in-game!
\t``STORE: store.Winterust.net \t|\tSUPPORT: discord.gg/Winterust
Winterust Features
\tActive Staff\t\t | \tBase Pop: 300+\t\t| \tCustom Maps \t
\t2x Gather\t\t\t | \t2x Smelting\t\t| \t2x Crafting Times
\tFaster Recycling\t\t | \tExtra Recyclers\t\t| \tTier 1 BPs Unlocked
\t\t\t\tJunk items removed from loot tables
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 188 ms | 41 | |
| Online | 188 ms | 67 | |
| Online | 188 ms | 75 | |
| Online | 191 ms | 86 | |
| Online | 188 ms | 86 | |
| Online | 191 ms | 105 | |
| Online | 191 ms | 79 | |
| Online | 191 ms | 50 | |
| Online | 188 ms | 18 | |
| Online | 191 ms | 71 | |
| Online | 188 ms | 115 | |
| Online | 191 ms | 167 | |
| Online | 192 ms | 235 | |
| Online | 197 ms | 272 | |
| Online | 192 ms | 275 | |
| Online | 188 ms | 49 | |
| Online | 188 ms | 9 | |
| Online | 191 ms | 8 | |
| Online | 191 ms | 5 | |
| Online | 191 ms | 3 | |
| Online | 188 ms | 4 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 5 | |
| Online | 191 ms | 6 | |
| Online | 191 ms | 8 | |
| Online | 191 ms | 7 | |
| Online | 191 ms | 3 | |
| Online | 188 ms | 3 | |
| Online | 188 ms | 0 | |
| Online | 188 ms | 4 | |
| Online | 188 ms | 7 | |
| Online | 188 ms | 9 | |
| Online | 191 ms | 13 | |
| Online | 191 ms | 14 | |
| Online | 191 ms | 12 | |
| Online | 191 ms | 10 | |
| Online | 191 ms | 5 | |
| Online | 191 ms | 6 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 2 | |
| Online | 191 ms | 12 | |
| Online | 191 ms | 12 | |
| Online | 191 ms | 23 | |
| Online | 191 ms | 23 | |
| Online | 191 ms | 21 | |
| Online | 191 ms | 20 | |
| Online | 188 ms | 19 | |
| Online | 191 ms | 16 | |
| Online | 188 ms | 8 | |
| Online | 188 ms | 2 |
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Oceania
2x Solo/Duo | JUST WIPED
0/75
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
Oceania
| 2X | SOLO/DUO | MONTLY | ORP | QOL+
0/75
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.