
Radioactive Rust - LU | 3x Gather | Slow Decay
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
0 / 100 players
Procedural Map
3x 25 days live Avg ping 101.3 ms Avg jitter 0.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 107.183.63.222:28015
First seen 07.09.2026
Last wipe: (16 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 39.3 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 23 · 13:04 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
24 full · 0 partial · 3 offline · 4 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 17
- Aug 8
Server info
A small casual Rust Server with PvE elements hosted in Luxembourg. Some Info:
- 4 Group Max
- 3x Gathering
- Slow Building Decay / Slow Vehicle Decay / No Boombox Decay
- Remover Tool (/remove)
- Sign Artist (/sil link to image)
- Teleportation + Homes
- Extra Loot
Coming Soon:
- (Raidable Bases)
- (NPC Raids)
Lore and custom events
Join our Discord for more info: https://discord.gg/hkYTCurPRq
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 |
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Custom Map

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Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
