NoobTube | Monthly | Solo | 50% Upkeep | Noob Friendly banner

NoobTube | Monthly | Solo | 50% Upkeep | Noob Friendly

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89 ms · Chicago

Jitter 1.4 ms

Last checked 3 m ago

7 / 100 players

Procedural Map

Max 1 56 days live Avg ping 87 ms Avg jitter 3.5 ms

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Connect: 212.117.169.60:25588

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First seen 07.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 13 Sep 9 · 19:53 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

NoobTube | Monthly | Solo | 50% Upkeep | Noob Friendly

• Max group size: 1
• 50% upkeep
• Beginner friendly
• Active non-playing admins

SERVER RULES

• English only in global chat
• No cheating, exploiting, scripting, or ban evasion
• No racism, harassment, or hate speech
• No excessive toxicity

• No permanent base griefing or sealing
• Unlock doors & TCs after raids
• Temporary seals must be removed
• No blocking safe zones
• Raid bases must decay
• Vehicles & quarries are free to take
• Foundation wiping allowed

• No alliances or coordinated teaming
• Remove bags/codes/auth when swapping
• Team limit violations = team ban

VISIT OUR WEBSITE FOR FULL RULESET AND MEANINGS!
ANYONE WHO BREAKS THE RULES WILL BE KICKED / BANNED

Ping history from Chicago

89.4ms85msSep 3Oct 3

Jitter history

4.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 89 ms 5
Online 87 ms 4
Online 90 ms 6
Online 84 ms 2
Online 90 ms 2
Online 90 ms 3
Online 85 ms 6
Online 85 ms 8
Online 94 ms 7
Online 92 ms 5
Online 87 ms 5
Online 92 ms 5
Online 86 ms 3
Online 86 ms 0
Online 82 ms 0
Online 88 ms 0
Online 82 ms 3
Online 85 ms 4
Online 92 ms 3
Online 83 ms 1
Online 85 ms 1
Online 82 ms 0
Online 88 ms 1
Online 84 ms 1
Online 82 ms 0
Online 86 ms 0
Online 90 ms 2
Online 84 ms 1
Online 86 ms 2
Online 90 ms 3
Online 88 ms 3
Online 86 ms 2
Online 84 ms 1
Online 84 ms 2
Online 88 ms 1
Online 83 ms 0
Online 90 ms 0
Online 95 ms 1
Online 90 ms 1
Online 81 ms 0
Online 94 ms 1
Online 92 ms 2
Online 88 ms 1
Online 90 ms 1
Online 88 ms 1
Online 82 ms 0
Online 84 ms 0
Online 87 ms 0
Online 92 ms 3
Online 90 ms 5

Other servers in Luxembourg (low ping)

| PvE | KITS | PURGE | BACKPACK | SKINBOX |

4/150

Last checked 3 m ago

Wiped 1 d ago

1000x Gather5 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter2.8 ms

Solo - Duo - Trio | Monthly | EU

1/100

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

Max 3Vanilla

Procedural Map

85 ms· Chicago

Jitter2.1 ms

Life | Одна жизнь

0/100

Last checked 4 m ago

Wiped 1 d ago

2 avg wipe peakVanilla

RUST.ONELIFE.GG

85 ms· Chicago

Jitter1.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.