ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS
Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 0 ms
Last checked 6 s ago
0 / 100 players
Custom Map
25 days live Avg ping 125.3 ms Avg jitter 16.3 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 65.108.196.248:28018
First seen 07.09.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 24.1 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 1 · 17:25 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
27 full · 0 partial · 0 offline · 4 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 7
Server info
Welcome/Willkommen
☆ ETD#RUST-HOME1 | EU | PVE BUILD
EN: Build your long-term home in our PvE building world. Gather your resources on ETD#RUST01.
DE: Gestalte dein langfristiges Zuhause in unserer PvE-Bauwelt. Die Ressourcen dafür sammelst du auf ETD#RUST01.
○ IP: 65.108.196.248:28018
○ Steam Connect: https://connect.enjoythedifference.net/RUST-HOME1
○ Steam Connect: https://connect.enjoythedifference.net/RUST01EU
○ Steam Group: https://steamcommunity.com/groups/EnjoyTheDifference
○ Steam Group: https://steamcommunity.com/groups/XER3C
○ Powered by ETD https://gs.enjoythedifference.net
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 126 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 114 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 |
Other servers in Finland (low ping)

Prestige PVE HARD
Europe
x1 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS
18/50
Last checked 3 m ago
Wiped 1 d ago
Custom Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.