Dracon Rust SURVIVAL | Hardcore | Wiped: 1/10 | 1 day ago
Server admin? Sign in with Steam to claim this server.
107 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
0 / 100 players
Procedural Map
56 days live Avg ping 123.8 ms Avg jitter 14.1 ms Wipe halving: 2 days Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 65.109.83.172:28215
First seen 07.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| 14 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Aug 21 Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 17
- Sep 3
- Aug 20
Server info
Dracon Rust SURVIVAL is a Noob-friendly, Small-map, vanilla Hardcore PVP server for everyone.
If you are looking for a chill and traditional Rust experience but without toxicity, you've come to the right place!
Server BP-wipes on Force and Map-wipes biweekly; The last wipe was on Thursday 17/9 at 18:00 CET. The next wipe will be on Thursday 1/10 at 18:00 CET (bi-weekly wipe schedule) (BP wiped Thursday 3/9 at 18:00 CET).
Join us on Discord! Use the 'View webpage' button or browse to: discord.gg/NPvF26NXRC
‣ Hardcore game-mode, try to survive!
‣ You can now chat gobal again in Hardcore
‣ We've added Discord chat integration
SERVER RULES:
- No griefing
- No toxicity (voice, chat, recordings or signs)
- No cheating or hacking
- No VAC bans less than 6 months old
- No Stream Sniping
- Please use English in global chat
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 1 | |
| Online | 126 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 114 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 126 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 125 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 125 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 126 ms | 1 | |
| Online | 114 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 107 ms | 2 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.