[EU/TR] Yildiz 3x Max 6 | Kits | Bots | Loot X3 | Raid Bases banner

[EU/TR] Yildiz 3x Max 6 | Kits | Bots | Loot X3 | Raid Bases

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141 ms · Chicago

Last checked 2 m ago

0 / 123 players

Procedural Map

3x Max 6 26 days live Avg ping 139.3 ms Avg jitter 4.2 ms Wipe halving: 2 days Wipe cycle 2.8 ±3.1 days

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Connect: 46.203.182.227:10010

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First seen 07.09.2026

Next wipe: (in 1 day) High confidence

Last wipe: (15 d ago)

Wipe history

Wiped Days since previous
1
3
3
4
3.7
0
0
0
10.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 26 · 22:10 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeWipe01Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

NEW!!! [TR] YILDIZ 3X — Türkiye odaklı yoğun Max 6 PvP 3500 FPS-focused action map 3x gather and loot Strong kits and curated PvP loot Roaming bots and juicy raid bases Tiered helicopter events Deep Sea open 24/7 Frequent events and daily rewards Max 6 enforcement and active anti-cheat monitoring No /tp, /home or /trade Turkish and English support Wipe: Monday and Friday at 18:00 Europe/Istanbul Solo-friendly fights, fast progression, and high-quality PvP.

Ping history from Chicago

142.6ms132msSep 7Oct 3

Jitter history

5.4ms0msSep 7Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 141 ms 0
Online 149 ms 0
Online 133 ms 0
Online 137 ms 0
Online 137 ms 0
Online 141 ms 0
Online 139 ms 0
Online 136 ms 0
Online 140 ms 0
Online 141 ms 0
Online 145 ms 0
Online 137 ms 0
Online 134 ms 0
Online 134 ms 0
Online 132 ms 0
Online 135 ms 0
Online 137 ms 0
Online 140 ms 0
Online 143 ms 0
Online 142 ms 0
Online 137 ms 0
Online 141 ms 0
Online 145 ms 0
Online 142 ms 0
Online 138 ms 0
Online 136 ms 0
Online 136 ms 0
Online 137 ms 0
Online 143 ms 0
Online 137 ms 0
Online 137 ms 0
Online 132 ms 0
Online 141 ms 0
Online 143 ms 0
Online 135 ms 0
Online 146 ms 0
Online 141 ms 0
Online 137 ms 0
Online 140 ms 0
Online 138 ms 0
Online 138 ms 0
Online 147 ms 0
Online 138 ms 0
Online 138 ms 0
Online 142 ms 0
Online 140 ms 0
Online 141 ms 0
Online 136 ms 0
Online 138 ms 0
Online 134 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.