
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
18/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 200 players
Procedural Map
Max 3 27 days live Avg ping 86.2 ms Avg jitter 3.1 ms Wipe halving: 1 days Wipe cycle 7.4 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.33.28.80:10000
First seen 06.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 8.4 | |
| 5.7 | |
| 8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 19 · 13:48 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
27 full · 0 partial · 1 offline · 3 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Queen Rust!
WIPE SCHEDULE:
Map: biweekly
Blueprints: Never (No BP Wipe)
SERVER RULES:
1. No cheating, scripting, or using exploits.
2. No racism, sexism, or hate speech.
3. Maximum group size is 3 (Solo/Duo/Trio) at all times.
4. Maximum of 50 turrets per base.
5. No doxxing or real-life threats.
6. English only in global chat.
Play fair and have fun!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 90 ms | 2 | |
| Online | 91 ms | 1 | |
| Online | 90 ms | 1 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 2 | |
| Online | 90 ms | 2 | |
| Online | 91 ms | 2 | |
| Online | 86 ms | 2 | |
| Online | 86 ms | 2 | |
| Online | 82 ms | 2 | |
| Online | 91 ms | 2 | |
| Online | 82 ms | 3 | |
| Online | 86 ms | 2 | |
| Online | 91 ms | 2 | |
| Online | 87 ms | 2 | |
| Online | 87 ms | 1 | |
| Online | 82 ms | 1 | |
| Online | 87 ms | 0 | |
| Online | 87 ms | 1 | |
| Online | 87 ms | 1 | |
| Online | 82 ms | 3 | |
| Online | 81 ms | 5 | |
| Online | 81 ms | 2 | |
| Online | 82 ms | 4 | |
| Online | 82 ms | 1 | |
| Online | 82 ms | 2 | |
| Online | 81 ms | 1 | |
| Online | 86 ms | 2 | |
| Online | 90 ms | 0 | |
| Online | 91 ms | 4 | |
| Online | 82 ms | 4 | |
| Online | 86 ms | 5 | |
| Online | 86 ms | 3 | |
| Online | 85 ms | 2 | |
| Online | 81 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 91 ms | 1 | |
| Online | 86 ms | 2 | |
| Online | 83 ms | 5 | |
| Online | 86 ms | 4 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
18/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
7/50
Last checked 2 m ago
Wiped 2 d ago
Custom Map

North America
5/150
Last checked 28 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.