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Oceania
4/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
195 ms · Chicago
Jitter 2.1 ms
Last checked 4 m ago
27 / 2000 players
Custom map
57 days live Avg ping 195 ms Avg jitter 6.4 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.161.205.193:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 86 Sep 4 Median daily peak 41 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 30 | |
| Online | 192 ms | 46 | |
| Online | 195 ms | 55 | |
| Online | 195 ms | 59 | |
| Online | 195 ms | 50 | |
| Online | 195 ms | 51 | |
| Online | 195 ms | 31 | |
| Online | 195 ms | 20 | |
| Online | 195 ms | 14 | |
| Online | 192 ms | 17 | |
| Online | 192 ms | 39 | |
| Online | 195 ms | 41 | |
| Online | 195 ms | 51 | |
| Online | 195 ms | 68 | |
| Online | 195 ms | 52 | |
| Online | 195 ms | 48 | |
| Online | 195 ms | 49 | |
| Online | 195 ms | 39 | |
| Online | 195 ms | 33 | |
| Online | 192 ms | 21 | |
| Online | 195 ms | 6 | |
| Online | 195 ms | 5 | |
| Online | 192 ms | 10 | |
| Online | 192 ms | 14 | |
| Online | 192 ms | 11 | |
| Online | 192 ms | 11 | |
| Online | 192 ms | 15 | |
| Online | 195 ms | 13 | |
| Online | 198 ms | 8 | |
| Online | 199 ms | 5 | |
| Online | 198 ms | 8 | |
| Online | 198 ms | 5 | |
| Online | 195 ms | 11 | |
| Online | 195 ms | 20 | |
| Online | 195 ms | 21 | |
| Online | 195 ms | 13 | |
| Online | 192 ms | 10 | |
| Online | 192 ms | 13 | |
| Online | 192 ms | 11 | |
| Online | 195 ms | 7 | |
| Online | 195 ms | 5 | |
| Online | 195 ms | 5 | |
| Online | 192 ms | 14 | |
| Online | 195 ms | 21 | |
| Online | 195 ms | 22 | |
| Online | 192 ms | 24 | |
| Online | 195 ms | 18 | |
| Online | 195 ms | 15 | |
| Online | 195 ms | 11 | |
| Online | 195 ms | 6 |


Oceania
4/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Oceania
Server (PVE)
4/75
Last checked 2 m ago
Wiped 12 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.