[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
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195 ms · Chicago
Last checked 1 m ago
30 / 2000 players
Custom map
57 days live Avg ping 194.9 ms Avg jitter 6.4 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.161.205.193:28015
First seen 07.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 86 Sep 4 Median daily peak 40 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 17
- Sep 3
Server info
Over $250,000 In Development Costs This Is The The MMO Rust Experience
Choose your World, level up with XP, unlock skills and gear, and hop across different nodes through portals while keeping your gear & progress. An MMO-style Rust network with quests, bosses, skills and much much more.
-Custom Weapons
-100% Custom Questing System
-Prestige Perks
-Long Term Progression Over Wipes
-Jump Across Nodes Instantly With Gear And Levels
Join today and begin your adventure!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 21 | |
| Online | 195 ms | 30 | |
| Online | 192 ms | 46 | |
| Online | 195 ms | 55 | |
| Online | 195 ms | 59 | |
| Online | 195 ms | 50 | |
| Online | 195 ms | 51 | |
| Online | 195 ms | 31 | |
| Online | 195 ms | 20 | |
| Online | 195 ms | 14 | |
| Online | 192 ms | 17 | |
| Online | 192 ms | 39 | |
| Online | 195 ms | 41 | |
| Online | 195 ms | 51 | |
| Online | 195 ms | 68 | |
| Online | 195 ms | 52 | |
| Online | 195 ms | 48 | |
| Online | 195 ms | 49 | |
| Online | 195 ms | 39 | |
| Online | 195 ms | 33 | |
| Online | 192 ms | 21 | |
| Online | 195 ms | 6 | |
| Online | 195 ms | 5 | |
| Online | 192 ms | 10 | |
| Online | 192 ms | 14 | |
| Online | 192 ms | 11 | |
| Online | 192 ms | 11 | |
| Online | 192 ms | 15 | |
| Online | 195 ms | 13 | |
| Online | 198 ms | 8 | |
| Online | 199 ms | 5 | |
| Online | 198 ms | 8 | |
| Online | 198 ms | 5 | |
| Online | 195 ms | 11 | |
| Online | 195 ms | 20 | |
| Online | 195 ms | 21 | |
| Online | 195 ms | 13 | |
| Online | 192 ms | 10 | |
| Online | 192 ms | 13 | |
| Online | 192 ms | 11 | |
| Online | 195 ms | 7 | |
| Online | 195 ms | 5 | |
| Online | 195 ms | 5 | |
| Online | 192 ms | 14 | |
| Online | 195 ms | 21 | |
| Online | 195 ms | 22 | |
| Online | 192 ms | 24 | |
| Online | 195 ms | 18 | |
| Online | 195 ms | 15 | |
| Online | 195 ms | 11 |
Other servers in Australia (low ping)
A Shockbyte Rust
Oceania
Server
0/40
Last checked 7 m ago
Wiped 4 h ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.