Rusty Moose |EU Monthly banner

Rusty Moose |EU Monthly

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Offline

Last checked 26 m ago

67 / 100 players

Procedural Map

28 days live Avg ping 108.2 ms Avg jitter 3.1 ms Wipe cycle 1.2 ±0.2 days

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Connect: 34.155.108.170:27008

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 34.155.108.170:27008

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 05.09.2026

Last wipe: (3 d ago)

Wipe history

Wiped Days since previous
1
1.4
1.4
1.2
1.2
1.3
1
1.2
1.2
0.9
1.3
0.9
1.6
0.8
1.1
1.1
0.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 70 Sep 27 · 00:02 UTC Median daily peak 70 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipe020406080Sep 27Oct 1

5 full · 0 partial · 2 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080

Server info

Official Rusty Moose EU Monthly

Wipe Schedule
- Map: Monthly @ Force Wipe
- Blueprints: Monthly @ Force Wipe

Join our Discord server for announcements and to get more involved with the community!

https://moose.gg/vip
https://discord.gg/moose

Force wipes are always on the first Thursday of the month at 2pm EST / 19:00 London time.

Ping history from Chicago

111ms104msSep 5Sep 27

Jitter history

3.4ms0msSep 5Sep 27

Recent history from Chicago

Checked Status Ping Players
Online — 52
Online — 61
Online — 66
Online — 57
Online — 70
Online — 66
Online — 54
Online — 60
Online — 54
Online — 69
Online — 67
Online — 57
Online — 50
Online — 70
Online — 69
Online — 69
Online — 65
Online — 50
Online — 63
Online — 67
Online — 59
Online — 50
Online — 55
Online — 53
Online — 60
Online — 54
Online — 51
Online — 64
Online — 60
Online — 67
Online — 68
Online — 60
Online — 55
Online — 50
Online — 68
Online — 70
Online — 63
Online — 57
Online 111 ms 52
Online — 64
Online — 65
Online — 67
Online — 67
Online — 60
Online — 68
Online — 69
Online — 64
Online — 58
Online — 50
Online — 55

Other servers in France (low ping)

| x2 | Home | Quêtes | XP | Kits

2/100

Last checked 12 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

2x Gather12 avg wipe peakVanilla

Wild Rust Reborn

89 ms· Chicago

0/40

Last checked 4 m ago

Wiped 2 d ago

0 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Land | Pve - Pvp | x3 | Loot x2

3/100

Last checked 3 m ago

Wiped 2 d ago

3x Gather5 avg wipe peakVanilla

Procedural Map

90 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.