
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Rusty Goats | Modded | War Mode | Solo/Duo/Trio Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 40 players
Custom Map
Max 3 30 days live Avg ping 22 ms Avg jitter 0 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.236.84.29:28016
First seen 03.09.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 4 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 25 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
RUSTY GOATS | MODDED | WAR MODE | SOLO/DUO/TRIO
PvE or PvP, your call. Raids, bosses, and jetpacks either way.
WHY PLAY HERE
- War Mode - /flag once at spawn, switch every 12 hours. No Purge Week, no forced switch - stay PvE or PvP all wipe if you want
- PvE content - Raidable Bases, Convoy, Armored Train, Boss Monster
- Skill Tree progression - level up as you play
- Ship Vendor, Deep Sea Cargo, Ultimate Cases - extra loot, ships, events
- JetPacks, Water Bases - build and move however you want
- Skinner, Bag of Holding - quality of life extras
- 50% upkeep, 48hr cycle. Solo, Duo, Trio - group limit enforced
Wipes first Thursday, 2PM ET. Map and blueprints.
RULES
Don't be a dick. No cheating/scripting/exploits. No racism or harassment. English in global chat.
!bangs for commands
Join our Discord for support & updates:
rustygoats.net
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
21/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
7/50
Last checked 36 s ago
Wiped 2 d ago
Custom Map

North America
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.