
[US] Void Servers
North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 23 s ago
Wiped 2 d ago
Custom Map
Rusty Oreo Server admin? Sign in with Steam to claim this server.
Offline
Last checked 52 m ago
0 / 40 players
Procedural Map
30 days live Avg ping 40.8 ms Avg jitter 9.8 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.93.170:29257
First seen 03.09.2026
Last wipe: (20 d ago)
| Wiped | Days since previous |
|---|---|
| 6.6 | |
| — |
This server is based on the idea of playing the game without dealing with Official servers or dealing with RP servers. If you want to RP than do it in a group. If you want to be left alone and just play then game then you can do that to.
Rusty Oreo focuses on playing a lightly modded version of the game where it is safe to be chill and you can choice how you want to play in the PVE world.
No KOS
No Raiding
No Robbery
18+
| Checked | Status | Ping | Players |
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| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
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| Online | 39 ms | 2 | |
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| Online | 39 ms | 0 |

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 23 s ago
Wiped 2 d ago
Custom Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
4/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
3/150
Last checked 54 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.