NO MERCY 10X-  (KITS/PVP/CLANS/MINI/RAIDBASE/TP) banner

NO MERCY 10X- (KITS/PVP/CLANS/MINI/RAIDBASE/TP)

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Offline

Last checked 51 m ago

2 / 75 players

Procedural Map

10x 30 days live Avg ping 244.8 ms Avg jitter 27.6 ms Wipe cycle 7 ±3.3 days

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Connect: 15.235.132.85:28015

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First seen 03.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7.1
9.6
1.6
9.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Sep 9 · 14:22 UTC Median daily peak 4 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe0246Sep 3Oct 1

29 full · 0 partial · 3 offline · 59 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

🔥 NO MERCY 10X | PVP SERVER ⚡ Fast-Paced 50X PvP Experience 🎁 Kits | Clans | Mini | TP 💥 Raidable Bases | Raid Block 🎒 Backpacks | Player Trading 🔒 Auto Lock | Auto Authorization 📦 Container Sorting | Enhanced Loot 🛠 No Workbench Required ♻️ Faster Recycling 💀 Kill Feed & Quality-of-Life Features 📜 SERVER RULES ❌ No cheats, hacks, scripts, macros, or third-party assistance software. 👥 Maximum team size: 8 players. 🐛 Do not abuse bugs, glitches, or unintended game mechanics. Our goal is to provide a fair, stable, and fast-paced 10X PvP environment. Please respect the rules and other players. 🔥 Have fun and enjoy NO MERCY 50X!

Ping history from Chicago

299.8ms215msSep 4Oct 1

Jitter history

48.4ms0msSep 4Oct 1

Recent history from Chicago

Checked Status Ping Players
Online 215 ms 2
Online 227 ms 2
Online 232 ms 2
Online 230 ms 4
Online 215 ms 5
Online 216 ms 3
Online 226 ms 0
Online 244 ms 0
Online 230 ms 0
Online 234 ms 0
Online 231 ms 0
Online 231 ms 0
Online 224 ms 0
Online 246 ms 2
Online 230 ms 2
Online 244 ms 3
Online 225 ms 1
Online 227 ms 1
Online 231 ms 0
Online 227 ms 0
Online 233 ms 2
Online 219 ms 0
Online 225 ms 1
Online 231 ms 0
Online 228 ms 3
Online 216 ms 3
Online 259 ms 2
Online 213 ms 2
Online 229 ms 2
Online 214 ms 2
Online 232 ms 2
Online 258 ms 2
Online 257 ms 2
Online 230 ms 2
Online 237 ms 3
Online 241 ms 2
Online 231 ms 3
Online 231 ms 1
Online 243 ms 1
Online 236 ms 1
Online 262 ms 1
Online 237 ms 1
Online 230 ms 1
Online 233 ms 2
Online 215 ms 4
Online 255 ms 1
Online 229 ms 2
Online 241 ms 0
Online 255 ms 1
Online 225 ms 2

Other 10x servers in Singapore (low ping)

Swift Loot++|PvP|MyMini|SkinBox|x10 JUST

102/200

Last checked 3 m ago

Wiped 1 d ago

10x Gather31 avg wipe peakVanilla

211 ms· Chicago

Jitter0 ms

Swift Trio Loot++|PvP|MyMini|SkinBox|x10

9/200

Last checked 2 m ago

Wiped 2 d ago

10x GatherMax 35 avg wipe peakVanilla

217 ms· Chicago

14/50

Last checked 2 m ago

Wiped 2 d ago

37% elapsed63% left

Next wipe in 4 days

10x Gather22 avg wipe peakVanilla

Custom Map

230 ms· Chicago

Jitter1.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.