

Swift Trio Loot++|PvP|MyMini|SkinBox|x10
5/200
Last checked 1 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
229 ms · Chicago
Jitter 4 ms
Last checked 1 m ago
13 / 50 players
Custom Map
10x 50 days live Avg ping 243.1 ms Avg jitter 26.5 ms Wipe cycle 7 ±0.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 15.235.160.5:28115
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.3 | |
| 7 | |
| 7 | |
| 7.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 28 Sep 4 Median daily peak 17 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
▶ Weekly Map Wipe Friday @ 6PM ICT (Force Wipe 1st Thursday)
▶ Server Location: Singapore
▶ PvE - 5x Gather Base, 10x+ with Skills (Sulfur pinned at 3x)
▶ Merged Outpost & Bandit
▶ 21 Permanent PvP Monument Zones, each under a visible dome
▶ PURGE DAY: server-wide PvP for 24h before every wipe, 48h before Force Wipe
▶ Solo & small-group friendly - the smaller your team, the more you gather and loot
▶ Mods:
★ HUD + /info Panel
★ Clans + UI
★ Teleport + UI
★ Shared BPs, Cupboards & Locks
★ Raidable Bases (5 Tiers)
★ Purge Awards + Bounty Board
★ Events (Train, Harbor, Convoy, Defendable Bases, NPC Raids)
★ Offline Raid Protection (25% damage)
★ Skill Tree + Prestige
★ Upgradable Furnaces
★ Extended Workbench
★ Tiered Electricity + Wireless Power
★ Base Repair, Remove, Upgrade & Skin
★ Play-to-Earn Economy + Shop
★ VIP earned in-game with currency you farm, never real money
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 229 ms | 11 | |
| Online | 224 ms | 6 | |
| Online | 232 ms | 10 | |
| Online | 219 ms | 6 | |
| Online | 227 ms | 4 | |
| Online | 230 ms | 3 | |
| Online | 218 ms | 4 | |
| Online | 230 ms | 16 | |
| Online | 235 ms | 14 | |
| Online | 242 ms | 13 | |
| Online | 224 ms | 12 | |
| Online | 231 ms | 13 | |
| Online | 214 ms | 8 | |
| Online | 236 ms | 8 | |
| Online | 284 ms | 3 | |
| Online | 234 ms | 1 | |
| Online | 215 ms | 0 | |
| Online | 226 ms | 4 | |
| Online | 224 ms | 6 | |
| Online | 216 ms | 6 | |
| Online | 231 ms | 5 | |
| Online | 229 ms | 1 | |
| Online | 277 ms | 2 | |
| Online | 214 ms | 3 | |
| Online | 230 ms | 3 | |
| Online | 232 ms | 1 | |
| Online | 236 ms | 3 | |
| Online | 231 ms | 1 | |
| Online | 236 ms | 5 | |
| Online | 225 ms | 10 | |
| Online | 224 ms | 8 | |
| Online | 216 ms | 10 | |
| Online | 230 ms | 6 | |
| Online | 234 ms | 5 | |
| Online | 229 ms | 9 | |
| Online | 215 ms | 4 | |
| Online | 227 ms | 3 | |
| Online | 228 ms | 2 | |
| Online | 241 ms | 17 | |
| Online | 223 ms | 21 | |
| Online | 257 ms | 20 | |
| Online | 231 ms | 15 | |
| Online | 218 ms | 11 | |
| Online | 227 ms | 7 | |
| Online | 231 ms | 8 | |
| Online | 228 ms | 6 | |
| Online | 224 ms | 3 | |
| Online | 213 ms | 2 | |
| Online | 256 ms | 10 | |
| Online | 217 ms | 17 |


Swift Trio Loot++|PvP|MyMini|SkinBox|x10
5/200
Last checked 1 m ago
Wiped 1 d ago


Swift Loot++|PvP|MyMini|SkinBox|x10 JUST
84/200
Last checked 2 s ago
Wiped 3 h ago

Asia
Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
2/160
Last checked 2 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.