

WARCAMPS.GG EU 3X
Europe
|Solo/Duo/Trio|LootX3| JUST WIPED
3/200
Last checked 1 m ago
Wiped 2 d ago
WARBANDS EU 3X [Solo/Duo/Trio|Convoy|Events|Custom-Vehicles] Server admin? Sign in with Steam to claim this server.
Offline
Last checked 16 m ago
0 / 250 players
3x Max 3 58 days live Avg ping 97 ms Avg jitter 2 ms Wipe halving: 3 days Wipe cycle 3.9 ±2.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.255.64.109:25500
First seen 07.08.2026
Last wipe: (23 d ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 7.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 12 · 18:33 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
12 full · 0 partial · 19 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to WARBANDS
- 3x Gather Rates
- 3x Loot & Components
- 3x Smelting Speed
- Map 4500 | 200 Players
- BP Sharing
- Long Days & Short Nights
- Fast Smelt
- Solo / Duo / Trio (Group Limit: 3)
- TP | Home | Clans
- Kits Accessible
- Skinbox | BP Sharing
- AutoAuth (Cupboard, Turrets, Locks)
- Building Grades with Comfort Permissions
- Custom Vehicles (Armed LittleBird & more)
- Custom Events (Convoy, KOTH, Ore RUSH & more)
- Active Admins | No Cheat
- Discord Available
Join us and have fun!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 95 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 1 | |
| Online | 102 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 99 ms | 1 | |
| Online | 102 ms | 2 | |
| Online | 96 ms | 2 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 2 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 |


Europe
|Solo/Duo/Trio|LootX3| JUST WIPED
3/200
Last checked 1 m ago
Wiped 2 d ago


Europe
Land | Pve - Pvp | x3 | Loot x2
2/100
Last checked 57 s ago
Wiped 2 d ago
Procedural Map
0/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.