
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
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Offline
Last checked 24 m ago
0 / 150 players
2x Max 3 56 days live
Discord link detected — it will show once this server has been tracked for 24+ hours and a real player has connected.
Connect: 45.145.226.15:28015
First seen 07.08.2026
Last wipe: (44 d ago)
| Wiped | Days since previous |
|---|---|
| — |
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ[DEUTSCH] NÄCHSTER WIPE @ 27.08.2026
• 2X Sammelraten
• Solo | Duo | Trio
• Anfängerfreundlich
• Leicht erhöhter Loot
• Verkürzte Loot-Respawn-Zeiten
• Raid-Zeiten - Online-Basen sind immer raidbar
• Wöchentlicher Map-Wipe & monatlicher Blueprint-Wipe
• 40 Min. Tag & 10 Min. Nacht
• Vanilla+ Gameplay
• Aktives Admin- & Support-Team
• Live Anti-Cheat
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ[ENGLISH] NEXT WIPE @ 27.08.2026
• 2X Gather Rates
• Solo | Duo | Trio
• Beginner Friendly
• Slightly Increased Loot
• Reduced Loot Respawn Times
• Raid Schedule - Online bases always raidable
• Weekly Map Wipes & Monthly Blueprint Wipes
• Day 40min & Night 10min Cycle
• Vanilla+ Gameplay
• Active Admin & Support Team
• Live Anti-Cheat

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 8 m ago
Wiped 1 d ago
Procedural Map


Europe
| Biweekly | Main | JUST WIPED 01.10
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.